Ziggs Splash Art
Ziggs

Ziggs ADC

the Hexplosives Expert
Champion Win Rate: 49.0%
Pick Rate: 2.1%
Ban Rate: 0.4%
Analyzed: 2667 ranked matches
League: Platinum+
Path: 15.8.1
ADC ARAM

Ziggs Roles

Ziggs
  • ADC

    (ADC - 60.0%) 1600 games

ARAM Stats

  • ARAM

    Analyzed 10079 ARAM games

Ziggs ADC Stats

50.0%
Win Rate (Role)
60.0%
ADC (Role Rate)
0.4%
Ban Rate
0.0003
Penta/Game
5.5
Kills/Game
5.5
Deaths/Game
8.3
Assists/Game
0.32
Wards/Min
6.93
CS/Min
425
Gold/Min

Damage Type

Physical: 3.5%
Magic: 93.4%
True: 3.12%

Overall Champion Matrix

Ziggs ADC Summoners

Most Popular

Flash
Flash
Teleport
Teleport
51.0% Win Rate 88.0% Pick Rate

Highest Win Rate

Flash
Flash
Ghost
Ghost
65.9% Win Rate 0.3% Pick Rate

Ziggs ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Ring
Doran's Ring (400 gold)
Health Potion
Health Potion (50 gold)
51.2% Win Rate 87.3% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
51.5% Win Rate 82.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
46.5% Win Rate 8.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
58.4% Win Rate 0.5% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Luden's Companion
Luden's Companion (2850 gold)
Archangel's Staff
Archangel's Staff (2900 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
54.4% Win Rate 20.9% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
53.7% Win Rate 29.7% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Cull
Cull (450 gold)
Health Potion
Health Potion (50 gold)
98.9% Win Rate 0.0% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
62.9% Win Rate 0.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
62.4% Win Rate 0.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
58.4% Win Rate 0.5% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Luden's Companion
Luden's Companion (2850 gold)
Archangel's Staff
Archangel's Staff (2900 gold)
Shadowflame
Shadowflame (3200 gold)
64.3% Win Rate 2.5% Pick Rate
Final Build
Horizon Focus
Horizon Focus (2700 gold)
70.5% Win Rate 3.3% Pick Rate
Other Items
Void Staff
Void Staff (3000 gold)
42.4% Win Rate 28.3% Pick Rate
Shadowflame
Shadowflame (3200 gold)
46.2% Win Rate 16.8% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
55.1% Win Rate 14.4% Pick Rate
Morellonomicon
Morellonomicon (2950 gold)
51.1% Win Rate 7.5% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
46.7% Win Rate 3.6% Pick Rate
Horizon Focus
Horizon Focus (2700 gold)
70.5% Win Rate 3.3% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold)
64.8% Win Rate 2.7% Pick Rate

Ziggs ADC Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.4% Win Rate 49.4% Pick Rate

Best Win Rate Runes

Primary Path
Inspiration
First Strike
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.9% Win Rate 7.1% Pick Rate

Ziggs ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
49.6% Win Rate 59.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
62.0% Win Rate 1.0% Pick Rate

Ziggs lore:

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.

Ziggs tips:

  • Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
  • Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
  • Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.

Playing Against Ziggs

  • Don't step on Ziggs' mines! They'll slow you and make it much easier for him to hit you with his other abiltiies.
  • Many of Ziggs' abilities have long cooldowns. Try catching him just after he's used his abilities.
  • Ziggs' ultimate, Mega Inferno Bomb, deals more damage in the center of the explosion.

Ziggs abilities description:

Short Fuse
P
Short Fuse (passive)
Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Bouncing Bomb
Q
Bouncing Bomb (Q)
Ziggs throws a bouncing bomb that deals magic damage.
Satchel Charge
W
Satchel Charge (W)
Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.

Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
Hexplosive Minefield
E
Hexplosive Minefield (E)
Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
Mega Inferno Bomb
R
Mega Inferno Bomb (R)
Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.