Mid Matchup

Galio vs Yasuo

Patch: 15.18 (25.18)
League: Platinum+
Galio

Galio

the Colossus
Mid
Galio Mid Overall Win Rate
51.21%

Matchup Win Rate

52.0%
Galio vs Yasuo Wins
48.0%
Yasuo vs Galio Wins
Yasuo

Yasuo

the Unforgiven
Mid
Yasuo Mid Overall Win Rate
49.31%

Galio vs Yasuo - Mid Matchup Guide Patch 15.18 (25.18)

Galio Mid vs Yasuo Mid - Who is stronger?

Galio Mid has an advantage against Yasuo (52.0% win rate) based on 1168 games. The matchup leans toward Galio.

View detailed statistics below: items, runes, and counter builds for Galio Mid vs Yasuo Mid in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Current meta showdown: Galio (5.4% pick rate, 10th most popular out of 61 Mid champions) versus Yasuo (8.7%, 1st place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Galio's superior tier rating (A+ vs B) translates into a solid 52.0% matchup win rate. This performance explains why Galio ranks 20th in win rate among Mid champions. Optimize for consistency: Aftershock paired with Shield Bash (52.5% win rate, 46.9% popularity) provides the stats you need, while the item sequence Rod of Ages > Riftmaker > Zhonya's Hourglass with Plated Steelcaps delivers 70%+ win rate against Yasuo.

Win through macro: Galio takes the matchup (51.98%) despite falling behind in CS (6.43 vs 7.79/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Galio wins through smart play rather than raw damage - despite lower DPS (584 vs 674/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Galio leads in both matchup win rate (52.0%) and KDA (2.80 vs 1.60) - complete superiority across all metrics.

Galio vs Yasuo - Mid Stats Comparison

Galio Mid
Galio Mid
Versus
Yasuo Mid
Yasuo Mid
A+TierB
52.0%Matchup Winrate48.0%
51.21%Role Winrate49.31%
#20Winrate Rank#50
5.4%Pickrate8.7%
2.8Average KDA1.6
372Gold per Minute436
6.43CS/Min7.79
0.28Wards per Minute0.27
584Damage per Minute674

How to Beat Yasuo as Galio (Mid)

While statistically Galio is slightly stronger than Yasuo in the mid lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Galio deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Yasuo deals mainly physical damage (85.43%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Yasuo, ranking 4th (versus 34th for Galio) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.6 versus 2.8) suggests they are less effective in team fights.

Key aspects of the Galio Mid versus Yasuo Mid matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Galio player to maintain constant pressure on Yasuo, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Galio vs Yasuo: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.9% Win Rate87.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.9% Win Rate87.0% Pick Rate

Galio vs Yasuo: Mid Lane Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.5% Win Rate46.9% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.5% Win Rate46.9% Pick Rate

Galio vs Yasuo: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.8% Win Rate88.7% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.1% Win Rate64.1% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

54.1% Win Rate16.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

54.6% Win Rate10.2% Pick Rate
Core Build
Bami's Cinder
Bami's Cinder (900 gold) 150 Health
5 Ability Haste

Immolate
After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
->
Hollow Radiance
Hollow Radiance (2800 gold) 400 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Desolate
Killing an enemy deals magic damage around them.
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
69.4% Win Rate4.7% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
49.4% Win Rate5.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Dark Seal
Dark Seal (350 gold) 15 Ability Power
50 Health

Glory
Takedowns grant Glory, up to 10. 5 Glory is lost on death.
Gain 4 Ability Power per Glory.
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
75.3% Win Rate1.2% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
65.5% Win Rate0.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
59.4% Win Rate1.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

54.6% Win Rate10.2% Pick Rate
Core Build
Blasting Wand
Blasting Wand (850 gold) 45 Ability Power
->
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
99.7% Win Rate1.4% Pick Rate
Final Build
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
99.8% Win Rate5.1% Pick Rate
Other Items
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
50.5% Win Rate5.2% Pick Rate
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
98.4% Win Rate5.1% Pick Rate
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
99.8% Win Rate5.1% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate5.1% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
0.0% Win Rate2.5% Pick Rate
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
0.0% Win Rate2.5% Pick Rate

Galio vs Yasuo: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Winds of War Galio fires two windblasts that converge into a large tornado that deals damage over time.
Q
Q
Q
Q
Q
W
W
Shield of Durand Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
W
W
W
W
W
E
E
Justice Punch Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
E
E
E
E
E
R
R
Hero's Entrance Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.
R
R
R
Max Order: Q > W > E
51.6% Win Rate44.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Winds of War Galio fires two windblasts that converge into a large tornado that deals damage over time.
Q
Q
Q
Q
Q
R
W
Shield of Durand Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
W
W
W
W
W
R
E
Justice Punch Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
E
E
E
E
E
R
R
Hero's Entrance Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.
R
R
R
Max Order: Q > E > W
61.8% Win Rate0.9% Pick Rate

Galio tips:

  • You can release Shield of Durand even while crowd controlled.
  • You can use the minimap ally icons to cast Hero's Entrance.
  • You can use the step back from Justice Punch to dodge enemy spells.

Playing Against Yasuo

  • Steel Tempest is very narrow. Dodge laterally if possible.
  • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
  • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
  • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.