ADC Matchup

Jinx vs Ashe

Patch: 15.18 (25.18)
League: Platinum+
Jinx

Jinx

the Loose Cannon
ADC
Jinx ADC Overall Win Rate
51.17%

Matchup Win Rate

52.0%
Jinx vs Ashe Wins
48.0%
Ashe vs Jinx Wins
Ashe

Ashe

the Frost Archer
ADC
Ashe ADC Overall Win Rate
50.24%

Jinx vs Ashe - ADC Matchup Guide Patch 15.18 (25.18)

Jinx ADC vs Ashe ADC - Who is stronger?

Jinx ADC has an advantage against Ashe (52.0% win rate) based on 3094 games. The matchup leans toward Jinx.

View detailed statistics below: items, runes, and counter builds for Jinx ADC vs Ashe ADC in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.7% in this matchup.

Statistical Matchup Analysis

Jinx dominates the meta (4th most popular, 11.9% pick rate) and regularly clashes with Ashe (6.7% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of bot lane's current powerhouses. Meta strength confirmed: Jinx's superior tier rating (A+ vs B+) translates into a solid 52.0% matchup win rate. This performance explains why Jinx ranks 12th in win rate among ADC champions. Optimize for consistency: Lethal Tempo paired with Presence of Mind (57.5% win rate, 1.5% popularity) provides the stats you need, while the item sequence Yun Tal Wildarrows > Infinity Edge > Runaan's Hurricane with Berserker's Greaves delivers 60.7% win rate against Ashe.

Lane dominance: Jinx not only wins the matchup but crushes CS (7.82/min vs 6.88 for Ashe). This 0.94 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Jinx wins through smart play rather than raw damage - despite lower DPS (810 vs 814/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Skill-based matchup: Identical KDA (2.30) with 52.0% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Jinx vs Ashe - ADC Stats Comparison

Jinx ADC
Jinx ADC
Versus
Ashe ADC
Ashe ADC
A+TierB+
52.0%Matchup Winrate48.0%
51.17%Role Winrate50.24%
#12Winrate Rank#17
11.9%Pickrate6.7%
2.3Average KDA2.3
431Gold per Minute408
7.82CS/Min6.88
0.26Wards per Minute0.25
810Damage per Minute814

How to Beat Ashe as Jinx (ADC)

The Jinx versus Ashe matchup as ADC is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Jinx deals physical damage. Focus on eliminating enemy carries. Ashe deals mainly physical damage (86.23%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Jinx is higher farming statistics (ranked 3rd among role champions) (versus 17th for Ashe), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Jinx ADC versus Ashe ADC matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Jinx player to maintain constant pressure on Ashe, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Jinx vs Ashe: ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
48.9% Win Rate63.2% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
55.8% Win Rate1.5% Pick Rate

Jinx vs Ashe: ADC Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Absolute Focus
Absolute Focus While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.4% Win Rate90.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Taste of Blood
Taste of Blood Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s

Taste of Blood

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.5% Win Rate1.5% Pick Rate

Jinx vs Ashe: ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.7% Win Rate96.2% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

49.5% Win Rate94.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
42.0% Win Rate1.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

99.4% Win Rate0.2% Pick Rate
Core Build
Scout's Slingshot
Scout's Slingshot (600 gold) 20% Attack Speed
Bullseye
Damaging a champion deals bonus magic damage.
Attacks reduce this cooldown by 1 second.
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
58.5% Win Rate16.0% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
56.2% Win Rate29.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
49.2% Win Rate0.2% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

99.4% Win Rate0.2% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

49.5% Win Rate94.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
42.0% Win Rate1.8% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
60.7% Win Rate15.1% Pick Rate
Final Build
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
74.8% Win Rate3.4% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
58.7% Win Rate22.5% Pick Rate
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold) 35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance

49.0% Win Rate7.6% Pick Rate
Mercurial Scimitar
Mercurial Scimitar (3200 gold) 40 Attack Damage
40 Magic Resist
10% Life Steal


ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
50.5% Win Rate5.1% Pick Rate
Phantom Dancer
Phantom Dancer (2650 gold) 60% Attack Speed
25% Critical Strike Chance
8% Move Speed

Spectral Waltz
Become Ghosted.
39.8% Win Rate4.2% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
74.8% Win Rate3.4% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
56.1% Win Rate3.0% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
49.4% Win Rate2.6% Pick Rate

Jinx vs Ashe: ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Switcheroo! Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
Q
Q
Q
Q
Q
W
W
Zap! Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
W
W
W
W
W
E
E
Flame Chompers! Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
E
E
E
E
E
R
R
Super Mega Death Rocket! Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
R
R
R
Max Order: Q > W > E
49.6% Win Rate78.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Switcheroo! Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
Q
Q
Q
Q
Q
R
W
Zap! Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
W
W
W
W
W
R
E
Flame Chompers! Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
E
E
E
E
E
R
R
Super Mega Death Rocket! Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
R
R
R
Max Order: Q > W > E
78.9% Win Rate0.4% Pick Rate

Jinx tips:

  • Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  • Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  • When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.

Playing Against Ashe

  • Ashe has very few defensive options, and she's a good target to gank.
  • Be wary of moving around the map alone if Ashe has not recently cast her Enchanted Crystal Arrow.