Mordekaiser Top performs well against Gangplank (53.2% win rate) based on 776 games. This matchup works well for Mordekaiser players.
View detailed statistics below: items, runes, and counter builds for Mordekaiser Top vs Gangplank Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 74.9% in this matchup.
Mordekaiser dominates the meta (7th most popular, 5.7% pick rate) and regularly clashes with Gangplank (3.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Meta strength confirmed: Mordekaiser's superior tier rating (A vs B) translates into a solid 53.2% matchup win rate. This performance explains why Mordekaiser ranks 30th in win rate among Top champions. Optimize for consistency: Conqueror paired with Triumph (60.4% win rate, 9.2% popularity) provides the stats you need, while the item sequence Rylai's Crystal Scepter > Riftmaker > Thornmail with Plated Steelcaps delivers 74.9% win rate against Gangplank.
Win through macro: Mordekaiser takes the matchup (53.15%) despite falling behind in CS (6.34 vs 6.71/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Mordekaiser wins through smart play rather than raw damage - despite lower DPS (780 vs 907/min), the 53.2% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Mordekaiser wins the matchup (53.2%) despite a lower KDA (1.80 vs 2.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Mordekaiser Top | Versus | Gangplank Top |
|---|---|---|
| A | Tier | B |
| 53.2% | Matchup Winrate | 46.9% |
| 50.22% | Role Winrate | 48.71% |
| #30 | Winrate Rank | #51 |
| 5.7% | Pickrate | 3.6% |
| 1.8 | Average KDA | 2.1 |
| 404 | Gold per Minute | 470 |
| 6.34 | CS/Min | 6.71 |
| 0.30 | Wards per Minute | 0.31 |
| 780 | Damage per Minute | 907 |
The Mordekaiser versus Gangplank matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Mordekaiser deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Gangplank has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Gangplank, ranking 27th (versus 41st for Mordekaiser) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.1 versus 1.8) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Mordekaiser player to maintain constant pressure on Gangplank, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























