Darius Top counters Yone hard (45.2% win rate) based on 878 games. This matchup is really difficult for Yone players.
View detailed statistics below: items, runes, and counter builds for Yone Top vs Darius Top in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.1% in this matchup.
Current meta showdown: Yone (4.0% pick rate, 19th most popular out of 64 Top champions) versus Darius (7.0%, 5th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Challenging situation: Yone's weak 47.7% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Lethal Tempo + Absorb Life combination (44.6% win rate) plus optimal itemization Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, and Berserker's Greaves boosts your chances from 45.2% to 59.1% - potentially game-changing.
Farm your way back: Yone's superior farming (6.74 vs 6.11/min, 25th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.63 CS/min natural advantage. Damage doesn't equal wins: Yone outputs more damage (857 vs 666/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Darius: leads in both matchup win rate (54.8%) and KDA (1.80 vs 1.40, 42nd vs 61st place). Yone players need exceptional preparation to overcome this counter-pick.
Yone Top | Versus | Darius Top |
---|---|---|
C | Tier | B+ |
45.2% | Matchup Winrate | 54.8% |
47.66% | Role Winrate | 49.87% |
#59 | Winrate Rank | #38 |
4.0% | Pickrate | 7.0% |
1.4 | Average KDA | 1.8 |
403 | Gold per Minute | 402 |
6.74 | CS/Min | 6.11 |
0.29 | Wards per Minute | 0.29 |
857 | Damage per Minute | 666 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Yone deals physical damage. Focus on eliminating enemy carries. Darius deals mainly physical damage (77.05%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Yone is higher farming statistics (ranked 25th among role champions) (versus 50th for Darius), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (1.8 versus 1.4) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Yone player to avoid attempts to force trades and all-ins with the Darius player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Killing a target heals you for @HealAmount@.
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, heal for 4% of your missing health …
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Killing a target heals you for @HealAmount@.
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, heal for 4% of your missing health …
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18