C Tier
Nasus is playable in Jungle with a 49.9% win rate (#37 among Jungle champions), compared to 50.8% win rate across all roles. Requires solid fundamentals but can work. Nasus appeals only to mains with 3.8% overall pick rate and minimal 0.4% presence in Jungle in Plat+ on patch 15.17 (25.17)**Data may mix with previous patch on the first day of patch release, based on 21498 ranked games. Very situational - only 10.2% of Nasus's games are in this role. Standard build starts with Ionian Boots of Lucidity, into Trinity Force, Frozen Heart, and Spirit Visage. Nasus has low farm - 6.57 CS/min (#23 among Jungle champions) and earns 419 gold per minute. Averages 2.5 KDA (#38 among Jungle champions). Has a 4.0% ban rate (68th place). Nasus deals primarily physical damage, making this champion strong in magic-heavy team comps. Recommended runes: Fleet Footwork, Triumph, Legend: Haste, Cut Down, (Precision) + Magical Footwear, Approach Velocity, (Inspiration). When playing, most players max abilities in Q > W > E order.
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have more than 60% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
+10% Tenacity and Slow Resist
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have more than 60% health.
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18