A Tier
Nasus in ARAM has a 52.3% win rate (#35 among all champions) despite low 2.9% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 12735 ARAM games. Most popular build starts with Mercury's Treads, into Trinity Force, Frozen Heart, and Spirit Visage. Averages 3.1 KDA (#92 among all champions). When playing ARAM, most players max abilities in Q > E > W order. Recommended runes: Grasp of the Undying, Font of Life, Conditioning, Overgrowth, (Resolve) + Triumph, Legend: Haste, (Precision). Nasus is strong in ARAM against Vladimir, Dr. Mundo, Kennen, and weak against Camille, Ornn, and Pantheon.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, heal for 4% of your missing health …
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18