A Tier
Ornn in ARAM has a 52.6% win rate (#28 among all champions) despite low 4.0% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 17506 ARAM games. Most popular build starts with Mercury's Treads, into Heartsteel, Unending Despair, and Warmog's Armor. Averages 3.2 KDA (#78 among all champions). When playing ARAM, most players max abilities in Q > W > E order. Recommended runes: Grasp of the Undying, Font of Life, Conditioning, Overgrowth, (Resolve) + Triumph, Legend: Haste, (Precision). Ornn is strong in ARAM against Nasus, Pantheon, Gnar, and weak against Shen, Fiora, and Yone.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18