D Tier
Kled in ARAM has a 48.2% win rate (#129 among all champions) despite low 1.5% pick rate on patch 15.14.1 (25.14.1)**Data may mix with previous patch on the first day of patch release, based on 12044 ARAM games. Most popular build starts with Mercury's Treads, into Heartsteel, Titanic Hydra, and Overlord's Bloodmail. Averages 3.1 KDA (#83 among all champions). Kled deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > W > E order. Standard rune setup uses Conqueror, Triumph, Legend: Haste, Last Stand, from Precision and Conditioning, Overgrowth, from Resolve. Kled is strong in ARAM against Dr. Mundo, Kayle, Gnar, and weak against Warwick, Singed, and Teemo.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18