Pantheon Splash Art
Pantheon

Pantheon ARAM

the Unbreakable Spear
Champion Win Rate: 50.6%
Pick Rate: 6.6%
Analyzed: 29143 ARAM matches
Players: Platinum+
Patch: 15.15 (25.15)
Jungle Support Top ARAM

Pantheon ARAM Guide

A Tier

Pantheon in ARAM has a 50.6% win rate (#75 among all champions) and average 6.6% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 29143 ARAM games. Most popular build starts with Mercury's Treads, into Eclipse, Sundered Sky, and Spear of Shojin. Averages 2.9 KDA (#112 among all champions). Pantheon deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > E > W order. Standard rune setup uses Conqueror, Triumph, Legend: Haste, Coup de Grace, from Precision and Taste of Blood, Treasure Hunter, from Domination. Pantheon is strong in ARAM against Riven, Nasus, Shen, and weak against Milio, Sona, and Vel'Koz.

Pantheon Roles

Pantheon
  • Jungle

    (Jungle - 43.5%) 23837 games
  • Support

    (Support - 28.4%) 15557 games
  • Top

    (Top - 20.4%) 11181 games

ARAM Stats

  • ARAM

    Analyzed 29143 ARAM games

Pantheon ARAM Stats

50.6%
Win Rate (Role)
0.0100
Penta/Game
13.4
Kills/Game
11.7
Deaths/Game
20.4
Assists/Game
1.44
CS/Min
710
Gold/Min

Damage Type

Physical: 89.7%
Magic: 4.0%
True: 6.36%

Overall Champion Matrix

Pantheon ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
51.0% Win Rate 90.8% Pick Rate26465 games

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
55.8% Win Rate 0.2% Pick Rate50 games

Pantheon ARAM Item Builds

Most Popular Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

50.8% Win Rate 66.3% Pick Rate19333 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.6% Win Rate 65.8% Pick Rate19176 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
53.8% Win Rate 19.9% Pick Rate5794 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
47.7% Win Rate 4.7% Pick Rate1364 games
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
53.9% Win Rate 11.1% Pick Rate3244 games
Final Build
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
49.0% Win Rate 14.2% Pick Rate4124 games

Best Win Rate Build

Starting Items
Long Sword
Long Sword (350 gold) 10 Attack Damage
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • 57.6% Win Rate 0.8% Pick Rate227 games
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    53.8% Win Rate 19.9% Pick Rate5794 games
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    53.4% Win Rate 0.8% Pick Rate221 games
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    49.6% Win Rate 65.8% Pick Rate19176 games
    Core Build
    Caulfield's Warhammer
    Caulfield's Warhammer (1050 gold) 20 Attack Damage
    10 Ability Haste

    ->
    Eclipse
    Eclipse (2900 gold) 60 Attack Damage
    15 Ability Haste

    Ever Rising Moon
    Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    56.7% Win Rate 1.1% Pick Rate323 games
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    54.9% Win Rate 13.2% Pick Rate3847 games
    Other Items
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    54.9% Win Rate 13.2% Pick Rate3847 games
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    53.4% Win Rate 7.4% Pick Rate2157 games
    Maw of Malmortius
    Maw of Malmortius (3100 gold) 60 Attack Damage
    15 Ability Haste
    40 Magic Resist

    Lifeline
    Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
    52.3% Win Rate 7.0% Pick Rate2046 games
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    48.3% Win Rate 3.8% Pick Rate1113 games
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    49.8% Win Rate 2.8% Pick Rate801 games
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    48.0% Win Rate 2.3% Pick Rate656 games

    Pantheon ARAM Runes

    Most Frequent Runes

    Primary Path
    Precision
    Conqueror
    Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Secondary Path
    Domination
    Taste of Blood
    Taste of Blood

    Taste of Blood

    Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

    Treasure Hunter
    Treasure Hunter

    Treasure Hunter

    Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    51.1% Win Rate 69.2% Pick Rate20155 games

    Best Win Rate Runes

    Primary Path
    Precision
    Conqueror
    Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Secondary Path
    Resolve
    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    54.7% Win Rate 5.8% Pick Rate1684 games

    Pantheon ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    48.5% Win Rate 46.5% Pick Rate13546 games

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > W > E
    55.5% Win Rate 0.9% Pick Rate248 games

    Pantheon lore:

    Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect's weapons on the field of battle.

    Pantheon tips:

    • Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
    • Whittle the enemy down with Comet Spears before you jump in.
    • If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.

    Playing Against Pantheon

    • Pantheon's Aegis Assault makes him invulnerable from the front. Get behind him or wait it out.
    • Be careful near Pantheon if your health is low - a thrown Comet Spear executes low health enemies.
    • Grand Starfall gives several seconds of warning before Pantheon arrives. Use this time to get out of the way or to form a plan to deal with him.

    Pantheon abilities description:

    Mortal Will
    P
    Mortal Will (passive)
    Every few spells or attacks, Pantheon's next spell is empowered.
    Comet Spear
    Q
    Comet Spear (Q)
    Pantheon either thrusts his spear or throws his spear in the chosen direction.
    Shield Vault
    W
    Shield Vault (W)
    Pantheon dashes to a target, damaging and stunning them.
    Aegis Assault
    E
    Aegis Assault (E)
    Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
    Grand Starfall
    R
    Grand Starfall (R)
    Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.

    Pantheon Skins and Splash Arts