Hecarim Splash Art
Hecarim

Hecarim ARAM

the Shadow of War
Champion Win Rate: 44.1%
Pick Rate: 1.8%
Analyzed: 2466 ARAM matches
Players: Platinum+
Path: 15.8.1
Jungle ARAM

Hecarim Roles

Hecarim
  • Jungle

    (Jungle - 97.9%) 4404 games

ARAM Stats

  • ARAM

    Analyzed 2466 ARAM games

Hecarim ARAM Stats

44.1%
Win Rate (Role)
0.0100
Penta/Game
10.9
Kills/Game
12.7
Deaths/Game
23.9
Assists/Game
1.96
CS/Min
666
Gold/Min

Damage Type

Physical: 77.8%
Magic: 17.4%
True: 4.77%

Overall Champion Matrix

Hecarim ARAM Summoners

Most Popular

Flash
Flash
Ghost
Ghost
43.4% Win Rate 56.3% Pick Rate

Highest Win Rate

Cleanse
Cleanse
Ghost
Ghost
65.4% Win Rate 0.4% Pick Rate

Hecarim ARAM Item Builds

Most Popular Build

Starting Items
Boots
Boots (300 gold)
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
43.0% Win Rate 27.4% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold)
44.3% Win Rate 54.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
45.0% Win Rate 17.1% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
48.5% Win Rate 11.6% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
Eclipse
Eclipse (2900 gold)
Manamune
Manamune (2900 gold)
Spear of Shojin
Spear of Shojin (3100 gold)
49.0% Win Rate 8.2% Pick Rate
Final Build
Spirit Visage
Spirit Visage (2700 gold)
53.0% Win Rate 21.9% Pick Rate

Best Win Rate Build

Starting Items
Tear of the Goddess
Tear of the Goddess (400 gold)
Guardian's Blade
Guardian's Blade (950 gold)
51.3% Win Rate 8.8% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold)
53.8% Win Rate 0.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
48.5% Win Rate 11.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
45.0% Win Rate 17.1% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold)
Spear of Shojin
Spear of Shojin (3100 gold)
Manamune
Manamune (2900 gold)
Death's Dance
Death's Dance (3300 gold)
57.5% Win Rate 1.0% Pick Rate
Final Build
Spirit Visage
Spirit Visage (2700 gold)
53.0% Win Rate 21.9% Pick Rate
Other Items
Death's Dance
Death's Dance (3300 gold)
52.0% Win Rate 17.8% Pick Rate
Black Cleaver
Black Cleaver (3000 gold)
50.2% Win Rate 13.1% Pick Rate
Unending Despair
Unending Despair (2800 gold)
50.0% Win Rate 10.0% Pick Rate
Sundered Sky
Sundered Sky (3100 gold)
44.4% Win Rate 6.4% Pick Rate
Thornmail
Thornmail (2450 gold)
40.7% Win Rate 5.1% Pick Rate
Trinity Force
Trinity Force (3333 gold)
40.7% Win Rate 4.0% Pick Rate

Hecarim ARAM Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Celerity
Celerity

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

43.4% Win Rate 48.0% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.2% Win Rate 26.3% Pick Rate

Hecarim ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
44.4% Win Rate 46.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
53.8% Win Rate 1.1% Pick Rate

Hecarim lore:

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.

Hecarim tips:

  • Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
  • Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.

Playing Against Hecarim

  • Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
  • Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.

Hecarim abilities description:

Warpath
P
Warpath (passive)
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
Rampage
Q
Rampage (Q)
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Spirit of Dread
W
Spirit of Dread (W)
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Devastating Charge
E
Devastating Charge (E)
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows
R
Onslaught of Shadows (R)
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.