B Tier
Hecarim is playable in Jungle with a 49.6% win rate (#37 among Jungle champions), compared to 49.5% win rate across all roles. Requires solid fundamentals but can work. Hecarim appeals only to mains with 3.8% overall pick rate and 3.8% usage in Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 20284 ranked games. This champion is mainly played in this role - 99.2% of games. Standard build starts with Ionian Boots of Lucidity, into Spear of Shojin, Black Cleaver, and Death's Dance. Hecarim has strong farm - 7.76 CS/min (#1 among Jungle champions) and earns 434 gold per minute. Averages 2.8 KDA (#14 among Jungle champions). Has a 2.7% ban rate (95th place). Hecarim deals primarily physical damage, making this champion strong in magic-heavy team comps. Most used runes for this build are Phase Rush, Nimbus Cloak, Celerity, Waterwalking, for Sorcery primary and Triumph, Legend: Haste, for Precision secondary. When playing, most players max abilities in Q > W > E order. Hecarim Jungle is strong against Rengar, Karthus, Naafiri, and weak against Viego, Wukong, and Fiddlesticks.
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18