C Tier
Zac is off-meta in Jungle with a 48.4% win rate (#45 among Jungle champions), compared to 49.3% win rate across all roles. Challenging pick that needs skill to work. Zac appeals only to mains with 4.3% overall pick rate and minimal 3.0% presence in Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 22975 ranked games. This champion is mainly played in this role - 70.5% of games. Standard build starts with Ionian Boots of Lucidity, into Sunfire Aegis, Spirit Visage, and Thornmail. Zac has low farm - 5.04 CS/min (#54 among Jungle champions) and earns 382 gold per minute. Averages 3.2 KDA (#3 among Jungle champions). Has a 1.9% ban rate (111th place). Zac deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Conqueror, Triumph, Legend: Haste, Last Stand, for Precision primary and Magical Footwear, Cosmic Insight, for Inspiration secondary. In-game, the recommended max order is E > W > Q. Zac Jungle is strong against Rengar, Nidalee, Pantheon, and weak against Udyr, Kha'Zix, and Evelynn.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18