Zac Splash Art
Zac

Zac ARAM

the Secret Weapon
Champion Win Rate: 46.2%
Pick Rate: 3.5%
Analyzed: 4944 ARAM matches
Players: Platinum+
Path: 15.8.1
Jungle Top ARAM

Zac Roles

Zac
  • Jungle

    (Jungle - 71.7%) 4154 games
  • Top

    (Top - 14.0%) 810 games

ARAM Stats

  • ARAM

    Analyzed 4944 ARAM games

Zac ARAM Stats

46.2%
Win Rate (Role)
0.0007
Penta/Game
6.7
Kills/Game
11.8
Deaths/Game
27.0
Assists/Game
1.15
CS/Min
668
Gold/Min

Damage Type

Physical: 13.2%
Magic: 78.3%
True: 8.48%

Overall Champion Matrix

Zac ARAM Summoners

Most Popular

Flash
Flash
Mark
Mark
47.0% Win Rate 89.4% Pick Rate

Highest Win Rate

Flash
Flash
Clarity
Clarity
52.3% Win Rate 0.2% Pick Rate

Zac ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold)
Ruby Crystal
Ruby Crystal (400 gold)
48.3% Win Rate 47.8% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold)
47.5% Win Rate 56.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
47.7% Win Rate 26.6% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
43.1% Win Rate 3.3% Pick Rate
Core Build
Giant's Belt
Giant's Belt (900 gold)
Heartsteel
Heartsteel (3000 gold)
Unending Despair
Unending Despair (2800 gold)
Spirit Visage
Spirit Visage (2700 gold)
50.4% Win Rate 11.6% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold)
49.3% Win Rate 19.8% Pick Rate

Best Win Rate Build

Starting Items
Spectre's Cowl
Spectre's Cowl (1250 gold)
52.8% Win Rate 3.5% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
54.2% Win Rate 1.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
47.7% Win Rate 26.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
47.5% Win Rate 56.2% Pick Rate
Core Build
Giant's Belt
Giant's Belt (900 gold)
Heartsteel
Heartsteel (3000 gold)
Spirit Visage
Spirit Visage (2700 gold)
Unending Despair
Unending Despair (2800 gold)
51.0% Win Rate 4.5% Pick Rate
Final Build
Warmog's Armor
Warmog's Armor (3100 gold)
54.0% Win Rate 12.0% Pick Rate
Other Items
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
49.4% Win Rate 18.1% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold)
46.2% Win Rate 14.5% Pick Rate
Warmog's Armor
Warmog's Armor (3100 gold)
54.0% Win Rate 12.0% Pick Rate
Sunfire Aegis
Sunfire Aegis (2700 gold)
51.6% Win Rate 11.1% Pick Rate
Riftmaker
Riftmaker (3100 gold)
47.9% Win Rate 6.6% Pick Rate
Hollow Radiance
Hollow Radiance (2800 gold)
50.4% Win Rate 6.2% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold)
46.5% Win Rate 5.6% Pick Rate

Zac ARAM Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.7% Win Rate 73.6% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Secondary Path
Sorcery
Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.4% Win Rate 1.4% Pick Rate

Zac ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: E > W > Q
45.7% Win Rate 47.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: E > W > Q
49.8% Win Rate 1.1% Pick Rate

Zac lore:

Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.

Zac tips:

  • Picking up goo chunks is very important to staying alive.
  • When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
  • Charging Elastic Slingshot from the fog of war will give opponents less time to react.

Playing Against Zac

  • Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
  • Kill all of Zac's bloblets when he splits apart to stop him from reforming.
  • Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.

Zac abilities description:

Cell Division
P
Cell Division (passive)
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching Strikes
Q
Stretching Strikes (Q)
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
Unstable Matter
W
Unstable Matter (W)
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
Elastic Slingshot
E
Elastic Slingshot (E)
Zac attaches his arms to the ground and stretches back, launching himself forward.
Let's Bounce!
R
Let's Bounce! (R)
Zac bounces four times, knocking up enemies hit and slowing them.