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Vi

Vi ARAM

the Piltover Enforcer
Champion Win Rate: 46.7%
Pick Rate: 4.0%
Analyzed: 19433 ARAM matches
Players: Platinum+
Patch: 15.13.1 (25.13.1)
Jungle ARAM

Vi Roles

Vi
  • Jungle

    (Jungle - 95.4%) 26074 games

ARAM Stats

  • ARAM

    Analyzed 19433 ARAM games

Vi ARAM Stats

46.7%
Win Rate (Role)
0.0070
Penta/Game
12.2
Kills/Game
13.6
Deaths/Game
20.2
Assists/Game
1.41
CS/Min
715
Gold/Min

Damage Type

Physical: 90.5%
Magic: 1.3%
True: 8.24%

Overall Champion Matrix

Vi ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
46.6% Win Rate 91.6% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
56.6% Win Rate 0.1% Pick Rate

Vi ARAM Item Builds

Most Popular Build

Starting Items
Long Sword
Long Sword (350 gold) 10 Attack Damage
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

43.7% Win Rate 17.5% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.6% Win Rate 62.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.1% Win Rate 20.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
44.1% Win Rate 3.2% Pick Rate
Core Build
Tunneler
Tunneler (1150 gold) 15 Attack Damage
250 Health

->
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
52.3% Win Rate 11.7% Pick Rate
Final Build
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
53.1% Win Rate 13.0% Pick Rate

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Crystalline Bracer
Crystalline Bracer (800 gold) 200 Health
100% Base Health Regen

53.3% Win Rate 2.5% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.1% Win Rate 20.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.6% Win Rate 62.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
45.2% Win Rate 1.0% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
58.2% Win Rate 1.2% Pick Rate
Final Build
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
53.1% Win Rate 13.0% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
48.5% Win Rate 11.8% Pick Rate
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

47.7% Win Rate 7.4% Pick Rate
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
47.3% Win Rate 7.2% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
50.7% Win Rate 6.5% Pick Rate
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold) 35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance

47.3% Win Rate 6.1% Pick Rate
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
46.2% Win Rate 4.8% Pick Rate

Vi ARAM Runes

Most Frequent Runes

Primary Path
Domination
Hail of Blades
Hail of Blades

Hail of Blades

Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.5% Win Rate 55.8% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Shield Bash
Shield Bash

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.7% Win Rate 15.2% Pick Rate

Vi ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
44.3% Win Rate 60.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
50.6% Win Rate 0.8% Pick Rate

Vi lore:

Raised on the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with very little respect for authority. She has always been a shrewd survivor, both from her youthful troublemaking topside and an unfairly long stint in Stillwater Hold. Now working with the Piltover Enforcers to keep the peace instead of breaking it, she wields mighty hextech gauntlets that can punch through walls—and criminals—with equal ease.

Vi tips:

  • A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
  • Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
  • Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.

Playing Against Vi

  • A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
  • Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
  • Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.

Vi abilities description:

Blast Shield
P
Blast Shield (passive)
Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
Vault Breaker
Q
Vault Breaker (Q)
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
Denting Blows
W
Denting Blows (W)
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
Relentless Force
E
Relentless Force (E)
Vi's next attack blasts through her target, dealing damage to enemies behind it.
Cease and Desist
R
Cease and Desist (R)
Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.