A Tier
Jax in ARAM has a 51.0% win rate (#64 among all champions) and average 5.1% pick rate on patch 15.16 (25.16)**Data may mix with previous patch on the first day of patch release, based on 28882 ARAM games. Most popular build starts with Mercury's Treads, into Trinity Force, Sundered Sky, and Spear of Shojin. Averages 2.3 KDA (#169 among all champions). In ARAM games, players commonly use W > Q > E max order. Recommended runes: Conqueror, Triumph, Legend: Haste, Last Stand, (Precision) + Conditioning, Unflinching, (Resolve). Jax is strong in ARAM against Trundle, Volibear, Yone, and weak against Illaoi, Singed, and Tahm Kench.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18