Poppy Splash Art
Poppy

Poppy ARAM

Keeper of the Hammer
Champion Win Rate: 51.4%
Pick Rate: 3.9%
Analyzed: 9724 ARAM matches
Players: Platinum+
Patch: 15.24 (25.24)
Support Top Jungle ARAM

Poppy ARAM Guide

A Tier

Poppy in ARAM has a 51.4% win rate (#60 among all champions) despite low 3.9% pick rate on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 9724 ARAM games. Most popular build starts with Mercury's Treads, into Heartsteel, Winter's Approach, and Unending Despair. Averages 3.0 KDA (#97 among all champions). Poppy deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > E > W order. Standard rune setup uses Grasp of the Undying, Shield Bash, Conditioning, Overgrowth, from Resolve and Triumph, Legend: Haste, from Precision. Poppy is strong in ARAM against Yone, Riven, K'Sante, and weak against Sion, Sona, and Zilean.

Poppy Roles

Poppy
  • Support

    (Support - 61.1%) 21666 games
  • Top

    (Top - 24.4%) 8646 games
  • Jungle

    (Jungle - 13.7%) 4871 games

ARAM Stats

  • ARAM

    Analyzed 9724 ARAM games

Poppy ARAM Stats

51.4%
Win Rate (Role)
0.0007
Penta/Game
8.6
Kills/Game
11.0
Deaths/Game
24.6
Assists/Game
0.98
CS/Min
679
Gold/Min

Damage Type

Physical: 73.9%
Magic: 19.1%
True: 7.01%

Overall Champion Matrix

Poppy ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
51.4% Win Rate 90.5% Pick Rate8804 games

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
58.7% Win Rate 0.3% Pick Rate25 games

Poppy ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
52.4% Win Rate 33.3% Pick Rate3242 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.6% Win Rate 66.1% Pick Rate6427 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.7% Win Rate 25.5% Pick Rate2478 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.4% Win Rate 1.0% Pick Rate92 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
54.5% Win Rate 10.2% Pick Rate994 games
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
56.3% Win Rate 13.7% Pick Rate1335 games

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • 60.7% Win Rate 1.6% Pick Rate156 games
    Highest Winrate Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    56.6% Win Rate 0.4% Pick Rate34 games
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    51.7% Win Rate 25.5% Pick Rate2478 games
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.4% Win Rate 1.0% Pick Rate92 games
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Winter's Approach
    Winter's Approach (2400 gold) 550 Health
    500 Mana
    15 Ability Haste

    Awe
    Gain Health.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
    Transforms into Fimbulwinter at 360 max Mana.
    57.4% Win Rate 3.0% Pick Rate295 games
    Final Build
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    56.3% Win Rate 13.7% Pick Rate1335 games
    Other Items
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    55.0% Win Rate 12.9% Pick Rate1251 games
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    53.3% Win Rate 12.0% Pick Rate1165 games
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    50.1% Win Rate 8.0% Pick Rate774 games
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    54.7% Win Rate 6.7% Pick Rate652 games
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    47.3% Win Rate 5.7% Pick Rate558 games
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    53.9% Win Rate 5.5% Pick Rate536 games
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    51.9% Win Rate 4.1% Pick Rate394 games

    Poppy ARAM Runes

    Most Frequent Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    51.9% Win Rate 83.1% Pick Rate8077 games

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Domination
    Cheap Shot
    Cheap Shot

    Cheap Shot

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    53.8% Win Rate 2.2% Pick Rate218 games

    Poppy ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    51.4% Win Rate 54.8% Pick Rate5332 games

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    62.9% Win Rate 1.0% Pick Rate93 games

    Poppy lore:

    Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.

    Poppy tips:

    • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
    • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

    Playing Against Poppy

    • Poppy can stop nearby enemies from dashing with Steadfast Presence.
    • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
    • You can step on Poppy's shield to deny it from her.

    Poppy abilities description:

    Iron Ambassador
    P
    Iron Ambassador (passive)
    Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
    Hammer Shock
    Q
    Hammer Shock (Q)
    Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
    Steadfast Presence
    W
    Steadfast Presence (W)
    Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
    Heroic Charge
    E
    Heroic Charge (E)
    Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
    Keeper's Verdict
    R
    Keeper's Verdict (R)
    Poppy channels a hammer strike that knocks enemies very far away.

    Poppy Skins and Splash Arts