Pyke Splash Art
Pyke

Pyke ARAM

the Bloodharbor Ripper
Champion Win Rate: 45.4%
Pick Rate: 8.6%
Analyzed: 47033 ARAM matches
Players: Platinum+
Patch: 15.13.1 (25.13.1)
Support ARAM

Pyke Roles

Pyke
  • Support

    (Support - 97.4%) 26706 games

ARAM Stats

  • ARAM

    Analyzed 47033 ARAM games

Pyke ARAM Stats

45.4%
Win Rate (Role)
0.0300
Penta/Game
15.1
Kills/Game
10.6
Deaths/Game
17.7
Assists/Game
0.65
CS/Min
724
Gold/Min

Damage Type

Physical: 77.2%
Magic: 0.3%
True: 22.54%

Overall Champion Matrix

Pyke ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
45.4% Win Rate 87.6% Pick Rate

Highest Win Rate

Cleanse
Cleanse Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Flash
Flash Teleports you a short distance toward your cursor.
49.5% Win Rate 0.4% Pick Rate

Pyke ARAM Item Builds

Most Popular Build

Starting Items
Long Sword
Long Sword (350 gold) 10 Attack Damage
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

46.3% Win Rate 43.6% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
44.6% Win Rate 56.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

44.0% Win Rate 28.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
47.2% Win Rate 5.5% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
45.3% Win Rate 15.3% Pick Rate
Final Build
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
48.9% Win Rate 14.8% Pick Rate

Best Win Rate Build

Starting Items
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    53.4% Win Rate 0.4% Pick Rate
    Highest Winrate Boots
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    49.0% Win Rate 0.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    47.2% Win Rate 5.5% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    44.6% Win Rate 56.5% Pick Rate
    Core Build
    Serrated Dirk
    Serrated Dirk (1000 gold) 20 Attack Damage
    10 Lethality

    ->
    Axiom Arc
    Axiom Arc (3000 gold) 55 Attack Damage
    18 Lethality
    20 Ability Haste

    Flux
    When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    51.8% Win Rate 1.7% Pick Rate
    Final Build
    Profane Hydra
    Profane Hydra (3200 gold) 60 Attack Damage
    18 Lethality
    10 Ability Haste

    Cleave
    Attacks deal physical damage to nearby enemies.
    Heretical Cleave
    Deal physical damage around you.
    48.2% Win Rate 4.8% Pick Rate
    Other Items
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    48.0% Win Rate 14.2% Pick Rate
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    44.4% Win Rate 14.0% Pick Rate
    Maw of Malmortius
    Maw of Malmortius (3100 gold) 60 Attack Damage
    15 Ability Haste
    40 Magic Resist

    Lifeline
    Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
    46.2% Win Rate 6.5% Pick Rate
    Voltaic Cyclosword
    Voltaic Cyclosword (3000 gold) 55 Attack Damage
    18 Lethality
    10 Ability Haste

    Galvanize
    Dashes and Stealth stack Energized 75% faster.
    Firmament
    Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
    47.7% Win Rate 5.8% Pick Rate
    Profane Hydra
    Profane Hydra (3200 gold) 60 Attack Damage
    18 Lethality
    10 Ability Haste

    Cleave
    Attacks deal physical damage to nearby enemies.
    Heretical Cleave
    Deal physical damage around you.
    48.2% Win Rate 4.8% Pick Rate
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    45.5% Win Rate 4.2% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    45.1% Win Rate 3.2% Pick Rate

    Pyke ARAM Runes

    Most Frequent Runes

    Primary Path
    Domination
    Dark Harvest
    Dark Harvest

    Dark Harvest

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

    Sudden Impact
    Sudden Impact

    Sudden Impact

    Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

    Grisly Mementos
    Grisly Mementos

    Grisly Mementos

    Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    45.2% Win Rate 77.6% Pick Rate

    Best Win Rate Runes

    Pyke ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    44.5% Win Rate 67.7% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    50.1% Win Rate 1.4% Pick Rate

    Pyke lore:

    A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

    Pyke tips:

    • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
    • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
    • The Tap version of Bone Skewer is much faster and deals additional damage.
    • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

    Playing Against Pyke

    • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
    • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
    • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

    Pyke abilities description:

    Gift of the Drowned Ones
    P
    Gift of the Drowned Ones (passive)
    When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
    Bone Skewer
    Q
    Bone Skewer (Q)
    Pyke either stabs an enemy in front of him or pulls an enemy towards him.
    Ghostwater Dive
    W
    Ghostwater Dive (W)
    Pyke enters Camouflage and gains significant Move Speed that decays over time.
    Phantom Undertow
    E
    Phantom Undertow (E)
    Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
    Death From Below
    R
    Death From Below (R)
    Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.