Pyke Splash Art
Pyke

Pyke ARAM

the Bloodharbor Ripper
Champion Win Rate: 44.6%
Pick Rate: 8.6%
Analyzed: 11918 ARAM matches
Players: Platinum+
Path: 15.8.1
Support ARAM

Pyke Roles

Pyke
  • Support

    (Support - 97.9%) 7747 games

ARAM Stats

  • ARAM

    Analyzed 11918 ARAM games

Pyke ARAM Stats

44.6%
Win Rate (Role)
0.0300
Penta/Game
15.3
Kills/Game
10.6
Deaths/Game
18.3
Assists/Game
0.64
CS/Min
682
Gold/Min

Damage Type

Physical: 75.5%
Magic: 0.2%
True: 24.27%

Overall Champion Matrix

Pyke ARAM Summoners

Most Popular

Flash
Flash
Mark
Mark
45.2% Win Rate 86.9% Pick Rate

Highest Win Rate

Ignite
Ignite
Mark
Mark
54.8% Win Rate 0.1% Pick Rate

Pyke ARAM Item Builds

Most Popular Build

Starting Items
Long Sword
Long Sword (350 gold)
Serrated Dirk
Serrated Dirk (1000 gold)
46.8% Win Rate 33.8% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
44.6% Win Rate 53.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
44.2% Win Rate 29.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
47.6% Win Rate 6.0% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold)
Axiom Arc
Axiom Arc (3000 gold)
Edge of Night
Edge of Night (3000 gold)
45.5% Win Rate 14.0% Pick Rate
Final Build
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold)
49.2% Win Rate 20.1% Pick Rate

Best Win Rate Build

Starting Items
Boots
Boots (300 gold)
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
49.9% Win Rate 2.8% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
47.6% Win Rate 6.0% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
45.8% Win Rate 3.0% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold)
45.2% Win Rate 0.2% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold)
Axiom Arc
Axiom Arc (3000 gold)
Opportunity
Opportunity (2700 gold)
51.5% Win Rate 1.5% Pick Rate
Final Build
Death's Dance
Death's Dance (3300 gold)
50.6% Win Rate 4.3% Pick Rate
Other Items
Serylda's Grudge
Serylda's Grudge (3000 gold)
47.1% Win Rate 20.0% Pick Rate
Opportunity
Opportunity (2700 gold)
49.9% Win Rate 19.7% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold)
48.7% Win Rate 9.6% Pick Rate
Voltaic Cyclosword
Voltaic Cyclosword (3000 gold)
48.5% Win Rate 8.3% Pick Rate
Profane Hydra
Profane Hydra (3200 gold)
47.4% Win Rate 7.4% Pick Rate
The Collector
The Collector (3000 gold)
45.8% Win Rate 5.6% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold)
45.9% Win Rate 4.8% Pick Rate

Pyke ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

44.5% Win Rate 76.2% Pick Rate

Best Win Rate Runes

Pyke ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
42.7% Win Rate 67.3% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
51.6% Win Rate 1.4% Pick Rate

Pyke lore:

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Pyke tips:

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Playing Against Pyke

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Pyke abilities description:

Gift of the Drowned Ones
P
Gift of the Drowned Ones (passive)
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
Bone Skewer
Q
Bone Skewer (Q)
Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Ghostwater Dive
W
Ghostwater Dive (W)
Pyke enters Camouflage and gains significant Move Speed that decays over time.
Phantom Undertow
E
Phantom Undertow (E)
Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
Death From Below
R
Death From Below (R)
Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.