Xerath Splash Art
Xerath

Xerath ARAM

the Magus Ascendant
Champion Win Rate: 52.7%
Pick Rate: 8.9%
Analyzed: 12278 ARAM matches
Players: Platinum+
Path: 15.8.1
Mid Support ARAM

Xerath Roles

Xerath
  • Mid

    (Mid - 52.4%) 5250 games
  • Support

    (Support - 44.4%) 4446 games

ARAM Stats

  • ARAM

    Analyzed 12278 ARAM games

Xerath ARAM Stats

52.7%
Win Rate (Role)
0.0020
Penta/Game
11.4
Kills/Game
8.4
Deaths/Game
29.6
Assists/Game
2.25
CS/Min
720
Gold/Min

Damage Type

Physical: 1.8%
Magic: 94.6%
True: 3.61%

Overall Champion Matrix

Xerath ARAM Summoners

Most Popular

Flash
Flash
Clarity
Clarity
52.1% Win Rate 51.0% Pick Rate

Highest Win Rate

Ghost
Ghost
Clarity
Clarity
54.6% Win Rate 0.0% Pick Rate

Xerath ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold)
Lost Chapter
Lost Chapter (1200 gold)
52.9% Win Rate 85.9% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
51.3% Win Rate 84.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.8% Win Rate 3.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
47.7% Win Rate 0.4% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Luden's Companion
Luden's Companion (2850 gold)
Horizon Focus
Horizon Focus (2700 gold)
Shadowflame
Shadowflame (3200 gold)
49.7% Win Rate 17.9% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold)
50.4% Win Rate 31.6% Pick Rate

Best Win Rate Build

Starting Items
Lost Chapter
Lost Chapter (1200 gold)
Health Potion
Health Potion (50 gold)
58.9% Win Rate 0.5% Pick Rate
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
51.3% Win Rate 84.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.8% Win Rate 3.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
49.5% Win Rate 0.4% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Blackfire Torch
Blackfire Torch (2800 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
53.5% Win Rate 1.5% Pick Rate
Final Build
Shadowflame
Shadowflame (3200 gold)
54.5% Win Rate 16.3% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
52.3% Win Rate 26.9% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold)
48.8% Win Rate 11.7% Pick Rate
Morellonomicon
Morellonomicon (2950 gold)
44.8% Win Rate 11.1% Pick Rate
Stormsurge
Stormsurge (2900 gold)
51.6% Win Rate 9.6% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
47.5% Win Rate 7.5% Pick Rate
Malignance
Malignance (2700 gold)
52.7% Win Rate 3.8% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
53.0% Win Rate 3.4% Pick Rate

Xerath ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.7% Win Rate 47.4% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.5% Win Rate 23.9% Pick Rate

Xerath ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
51.5% Win Rate 68.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
53.1% Win Rate 1.2% Pick Rate

Xerath lore:

Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.

Xerath tips:

  • It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
  • Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
  • If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.

Playing Against Xerath

  • Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
  • Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
  • Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.

Xerath abilities description:

Mana Surge
P
Mana Surge (passive)
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Arcanopulse
Q
Arcanopulse (Q)
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Eye of Destruction
W
Eye of Destruction (W)
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Shocking Orb
E
Shocking Orb (E)
Deals magic damage to an enemy and stuns them.
Rite of the Arcane
R
Rite of the Arcane (R)
Xerath immobilizes himself and gains numerous long-range barrages.