Viktor Splash Art
Viktor

Viktor ARAM

the Herald of the Arcane
Champion Win Rate: 51.5%
Pick Rate: 6.4%
Analyzed: 38066 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
Mid ARAM

Viktor Roles

Viktor
  • Mid

    (Mid - 93.5%) 28337 games

ARAM Stats

  • ARAM

    Analyzed 38066 ARAM games

Viktor ARAM Stats

51.5%
Win Rate (Role)
0.0050
Penta/Game
10.8
Kills/Game
10.2
Deaths/Game
28.1
Assists/Game
3.13
CS/Min
685
Gold/Min

Damage Type

Physical: 2.3%
Magic: 94.3%
True: 3.34%

Overall Champion Matrix

Viktor ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
52.2% Win Rate 73.4% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
63.5% Win Rate 0.0% Pick Rate

Viktor ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
51.1% Win Rate 80.2% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.6% Win Rate 83.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.5% Win Rate 6.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.7% Win Rate 3.6% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
51.6% Win Rate 12.8% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
48.8% Win Rate 29.3% Pick Rate

Best Win Rate Build

Starting Items
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Guardian's Orb
Guardian's Orb (950 gold) 50 Ability Power
150 Health


  • Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.
  • 55.6% Win Rate 0.6% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    61.6% Win Rate 0.4% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    52.5% Win Rate 1.0% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    50.6% Win Rate 83.2% Pick Rate
    Core Build
    Lost Chapter
    Lost Chapter (1200 gold) 40 Ability Power
    300 Mana
    10 Ability Haste

    Enlighten
    Levelling up restores 20% max Mana over 3 seconds.
    ->
    Blackfire Torch
    Blackfire Torch (2800 gold) 80 Ability Power
    600 Mana
    20 Ability Haste

    Baleful Blaze
    Damaging Abilities deals bonus magic damage for 3 seconds.
    Blackfire
    For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    52.6% Win Rate 5.9% Pick Rate
    Final Build
    Cryptbloom
    Cryptbloom (2850 gold) 60 Ability Power
    30% Magic Penetration
    15 Ability Haste

    Life from Death
    When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
    53.2% Win Rate 3.1% Pick Rate
    Other Items
    Void Staff
    Void Staff (3000 gold) 95 Ability Power
    40% Magic Penetration

    47.5% Win Rate 27.3% Pick Rate
    Zhonya's Hourglass
    Zhonya's Hourglass (3250 gold) 105 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    48.8% Win Rate 17.5% Pick Rate
    Morellonomicon
    Morellonomicon (2950 gold) 75 Ability Power
    350 Health
    15 Ability Haste

    Grievous Wounds
    Dealing magic damage to champions applies 40% Wounds for 3 seconds.
    42.5% Win Rate 11.3% Pick Rate
    Lich Bane
    Lich Bane (3200 gold) 115 Ability Power
    4% Move Speed
    10 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus magic damage On-Hit.
    49.3% Win Rate 8.5% Pick Rate
    Banshee's Veil
    Banshee's Veil (3000 gold) 105 Ability Power
    40 Magic Resist

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    52.1% Win Rate 5.0% Pick Rate
    Stormsurge
    Stormsurge (2900 gold) 90 Ability Power
    15 Magic Penetration
    4% Move Speed

    Stormraider
    Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
    Squall
    After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
    49.5% Win Rate 4.5% Pick Rate
    Cryptbloom
    Cryptbloom (2850 gold) 60 Ability Power
    30% Magic Penetration
    15 Ability Haste

    Life from Death
    When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
    53.2% Win Rate 3.1% Pick Rate

    Viktor ARAM Runes

    Most Frequent Runes

    Primary Path
    Domination
    Dark Harvest
    Dark Harvest

    Dark Harvest

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

    Taste of Blood
    Taste of Blood

    Taste of Blood

    Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

    Grisly Mementos
    Grisly Mementos

    Grisly Mementos

    Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

    Treasure Hunter
    Treasure Hunter

    Treasure Hunter

    Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    51.3% Win Rate 57.1% Pick Rate

    Best Win Rate Runes

    Primary Path
    Inspiration
    First Strike
    First Strike

    First Strike

    Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

    Magical Footwear
    Magical Footwear

    Magical Footwear

    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

    Biscuit Delivery
    Biscuit Delivery

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    54.2% Win Rate 11.2% Pick Rate

    Viktor ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: E > Q > W
    51.2% Win Rate 63.9% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: E > Q > W
    53.3% Win Rate 3.6% Pick Rate

    Viktor lore:

    The fully biomechanical evolution of his former self, Viktor has embraced his Glorious Evolution and become something of a messiah to his followers. He sacrificed his own humanity under the logic that eliminating emotion would thereby eliminate suffering—and now seeks to bring the revelation of the hexcore to the rest of the world, even if they're incapable of understanding the benefit. After all, to this master of the arcane, violence is merely a variable necessary to balance the ultimate equation.

    Viktor tips:

    • Hextech Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.
    • Make sure you choose the right augment at the right time.

    Playing Against Viktor

    • Be careful about how close you let Viktor get to you. Viktor's control of the battlefield increases with his proximity to his opponent.
    • Be aware of how many augments Viktor has upgraded by looking at the color of the light on his staff (purple, yellow, blue, red).

    Viktor abilities description:

    Glorious Evolution
    P
    Glorious Evolution (passive)
    Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.
    Siphon Power
    Q
    Siphon Power (Q)
    Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.

    Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
    Gravity Field
    W
    Gravity Field (W)
    Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.

    Augment: Viktor's spells apply a slow to enemies.
    Hextech Ray
    E
    Hextech Ray (E)
    Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.

    Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
    Arcane Storm
    R
    Arcane Storm (R)
    Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.

    Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.