C Tier
Diana in ARAM has a 48.4% win rate (#126 among all champions) and average 4.1% pick rate on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 10153 ARAM games. Most popular build starts with Sorcerer's Shoes, into Hextech Rocketbelt, Stormsurge, and Zhonya's Hourglass. Averages 2.7 KDA (#135 among all champions). Diana deals mostly magic damage, ideal for teams lacking AP threats. When playing ARAM, most players max abilities in Q > W > E order. Standard rune setup uses Conqueror, Triumph, Legend: Haste, Last Stand, from Precision and Sudden Impact, Treasure Hunter, from Domination. Diana is strong in ARAM against Azir, Pantheon, Skarner, and weak against Morgana, Jax, and Briar.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Whenever you gain a new shield, your next basic attack against a champion deal…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18