Briar Splash Art
Briar

Briar ARAM

the Restrained Hunger
Champion Win Rate: 55.3%
Pick Rate: 2.6%
Analyzed: 13947 ARAM matches
Players: Platinum+
Patch: 15.17 (25.17)
Jungle ARAM

Briar ARAM Guide

A+ Tier

Briar in ARAM has a 55.3% win rate (#2 among all champions) despite low 2.6% pick rate on patch 15.17 (25.17)**Data may mix with previous patch on the first day of patch release, based on 13947 ARAM games. Most popular build starts with Mercury's Treads, into Sundered Sky, Eclipse, and Death's Dance. Averages 2.6 KDA (#155 among all champions). In ARAM games, players commonly use W > Q > E max order. Standard rune setup uses Conqueror, Triumph, Legend: Haste, Last Stand, from Precision and Second Wind, Revitalize, from Resolve. Briar is strong in ARAM against Lillia, Zac, Zed, and weak against Rammus, Hecarim, and Trundle.

Briar Roles

Briar
  • Jungle

    (Jungle - 87.5%) 20559 games

ARAM Stats

  • ARAM

    Analyzed 13947 ARAM games

Briar ARAM Stats

55.3%
Win Rate (Role)
0.0060
Penta/Game
11.0
Kills/Game
13.3
Deaths/Game
23.1
Assists/Game
1.41
CS/Min
707
Gold/Min

Damage Type

Physical: 69.6%
Magic: 23.6%
True: 6.77%

Overall Champion Matrix

Briar ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
54.1% Win Rate 87.3% Pick Rate12173 games

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
69.4% Win Rate 0.2% Pick Rate33 games

Briar ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
53.0% Win Rate 34.1% Pick Rate4755 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

54.6% Win Rate 63.1% Pick Rate8802 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.4% Win Rate 24.8% Pick Rate3452 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.1% Win Rate 1.0% Pick Rate134 games
Core Build
Tunneler
Tunneler (1150 gold) 15 Attack Damage
250 Health

->
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
56.8% Win Rate 10.8% Pick Rate1505 games
Final Build
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
55.8% Win Rate 11.3% Pick Rate1580 games

Best Win Rate Build

Starting Items
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
59.8% Win Rate 4.9% Pick Rate678 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.1% Win Rate 1.0% Pick Rate134 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

54.6% Win Rate 63.1% Pick Rate8802 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.4% Win Rate 24.8% Pick Rate3452 games
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
63.9% Win Rate 1.2% Pick Rate169 games
Final Build
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
59.2% Win Rate 10.0% Pick Rate1395 games
Other Items
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
57.9% Win Rate 11.2% Pick Rate1568 games
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
59.2% Win Rate 10.0% Pick Rate1395 games
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
52.4% Win Rate 7.0% Pick Rate969 games
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
56.7% Win Rate 6.4% Pick Rate887 games
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
58.5% Win Rate 5.2% Pick Rate731 games
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
58.9% Win Rate 3.3% Pick Rate464 games
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
45.8% Win Rate 3.2% Pick Rate449 games

Briar ARAM Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.1% Win Rate 60.7% Pick Rate8460 games

Best Win Rate Runes

Briar best with

Briar ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
54.4% Win Rate 44.8% Pick Rate6247 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
57.9% Win Rate 4.6% Pick Rate646 games

Briar lore:

A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.

Briar tips:

Playing Against Briar

Briar abilities description:

Crimson Curse
P
Crimson Curse (passive)
Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.
Head Rush
Q
Head Rush (Q)
Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.
Blood Frenzy / Snack Attack
W
Blood Frenzy / Snack Attack (W)
Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.

Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.
Chilling Scream
E
Chilling Scream (E)
Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.
Certain Death
R
Certain Death (R)
Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Briar Skins and Splash Arts