Sejuani Splash Art
Sejuani

Sejuani ARAM

Fury of the North
Champion Win Rate: 50.0%
Pick Rate: 2.8%
Analyzed: 6756 ARAM matches
Players: Platinum+
Patch: 15.24 (25.24)
Jungle Top ARAM

Sejuani ARAM Guide

B Tier

Sejuani in ARAM has a 50.0% win rate (#95 among all champions) despite low 2.8% pick rate on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 6756 ARAM games. Most popular build starts with Mercury's Treads, into Heartsteel, Winter's Approach, and Unending Despair. Averages 3.0 KDA (#98 among all champions). In ARAM games, players commonly use W > Q > E max order. Best performing runes include Grasp of the Undying, Font of Life, Conditioning, Overgrowth, (Resolve) and Axiom Arcanist, Transcendence, (Sorcery). Sejuani is strong in ARAM against Qiyana, Kindred, Fiddlesticks, and weak against Wukong, Volibear, and Trundle.

Sejuani Roles

Sejuani
  • Jungle

    (Jungle - 74.6%) 18307 games
  • Top

    (Top - 19.2%) 4708 games

ARAM Stats

  • ARAM

    Analyzed 6756 ARAM games

Sejuani ARAM Stats

50.0%
Win Rate (Role)
0.0010
Penta/Game
7.8
Kills/Game
11.9
Deaths/Game
28.1
Assists/Game
1.70
CS/Min
698
Gold/Min

Damage Type

Physical: 58.7%
Magic: 34.2%
True: 7.12%

Overall Champion Matrix

Sejuani ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
49.9% Win Rate 88.0% Pick Rate5946 games

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
65.5% Win Rate 0.2% Pick Rate10 games

Sejuani ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
54.4% Win Rate 33.0% Pick Rate2227 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.4% Win Rate 66.1% Pick Rate4464 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.4% Win Rate 24.2% Pick Rate1636 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

34.1% Win Rate 0.7% Pick Rate48 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
51.2% Win Rate 9.0% Pick Rate609 games
Final Build
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
50.0% Win Rate 14.6% Pick Rate986 games

Best Win Rate Build

Starting Items
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    55.6% Win Rate 5.6% Pick Rate380 games
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    51.4% Win Rate 24.2% Pick Rate1636 games
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    50.4% Win Rate 66.1% Pick Rate4464 games
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    42.6% Win Rate 0.6% Pick Rate40 games
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    62.6% Win Rate 3.2% Pick Rate216 games
    Final Build
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    51.4% Win Rate 9.7% Pick Rate656 games
    Other Items
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    49.2% Win Rate 14.5% Pick Rate978 games
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    46.9% Win Rate 10.2% Pick Rate688 games
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    51.4% Win Rate 9.7% Pick Rate656 games
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    48.7% Win Rate 7.9% Pick Rate532 games
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    39.6% Win Rate 7.2% Pick Rate488 games
    Hollow Radiance
    Hollow Radiance (2800 gold) 400 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Desolate
    Killing an enemy deals magic damage around them.
    50.4% Win Rate 7.0% Pick Rate474 games
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    47.1% Win Rate 3.4% Pick Rate232 games

    Sejuani ARAM Runes

    Most Frequent Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    50.7% Win Rate 71.2% Pick Rate4807 games

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Sorcery
    Axiom Arcanist
    Axiom Arcanist

    Axiom Arcanist

    Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

    Transcendence
    Transcendence

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Scaling Cooldown Reduction
    Scaling Cooldown Reduction

    Scaling Cooldown Reduction

    +8 Ability Haste

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    50.9% Win Rate 1.4% Pick Rate95 games

    Sejuani ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
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    15
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    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > Q > E
    50.6% Win Rate 39.1% Pick Rate2642 games

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > Q > E
    52.8% Win Rate 1.4% Pick Rate92 games

    Sejuani lore:

    Sejuani is the brutal, unforgiving Iceborn warmother of the Winter's Claw, one of the most feared tribes of the Freljord. Her people's survival is a constant, desperate battle against the elements, forcing them to raid Noxians, Demacians, and Avarosans alike to survive the harsh winters. Sejuani herself spearheads the most dangerous of these attacks from the saddle of her drüvask boar Bristle, using her True Ice flail to freeze and shatter her enemies.

    Sejuani tips:

    • Use Arctic Assault to escape bad situations, interupt channeled spells or chase runners.
    • Melee allies can stack Frost for your Permafrost, keep an eye on who they are attacking.
    • Save Glacial Prison for encounters where you have teammates present to take advantage of it.

    Playing Against Sejuani

    • Dodging Arctic Assault and Glacial Prison can give you a huge advantage.
    • Focus on avoiding the second swing of Winter's Wrath which carries the brunt of the damage.
    • Melee enemies can also stack Frost for Sejuani, be very careful around them.

    Sejuani abilities description:

    Fury of the North
    P
    Fury of the North (passive)
    After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.
    Arctic Assault
    Q
    Arctic Assault (Q)
    Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
    Winter's Wrath
    W
    Winter's Wrath (W)
    Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.
    Permafrost
    E
    Permafrost (E)
    Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
    Glacial Prison
    R
    Glacial Prison (R)
    Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.

    Sejuani Skins and Splash Arts