Sejuani Splash Art
Sejuani

Sejuani Jungle

Fury of the North
Win Rate: All Roles 49.1% | as Jungle 49.8%
Pick Rate: All Roles 3.1% | as Jungle 2.3%
Ban Rate: 0.3%
Analyzed: 24534 ranked matches
League: Platinum+
Patch: 15.24 (25.24)
Jungle Top ARAM

Sejuani Jungle Guide

B Tier

Sejuani is playable in Jungle with a 49.8% win rate (#39 among Jungle champions), compared to 49.1% win rate across all roles. Requires solid fundamentals but can work. Sejuani appeals only to mains with 3.1% overall pick rate and 2.3% usage in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 24534 ranked games. This champion is mainly played in this role - 74.6% of games. Standard build starts with Plated Steelcaps, into Heartsteel, Unending Despair, and Thornmail. Sejuani has low farm - 5.46 CS/min (#55 among Jungle champions) and earns 373 gold per minute. Averages 3.2 KDA (#5 among Jungle champions). Rarely banned at 0.3% (165th place). Best performing runes include Aftershock, Font of Life, Conditioning, Overgrowth, (Resolve) and Triumph, Legend: Alacrity, (Precision). In-game, players typically prioritize W > Q > E for ability max order. Sejuani Jungle is strong against Rengar, Qiyana, Nunu & Willump, and weak against Dr. Mundo, Zac, and Malphite.

Sejuani Roles

Sejuani
  • Jungle

    (Jungle - 74.6%) 18307 games
  • Top

    (Top - 19.2%) 4708 games

ARAM Stats

  • ARAM

    Analyzed 6756 ARAM games

Sejuani Jungle Stats

49.8%
Win Rate (Role)
74.6%
Jungle (Role Rate)
0.3%
Ban Rate
0.0000
Penta/Game
4.8
Kills/Game
5.2
Deaths/Game
11.8
Assists/Game
0.20
Wards/Min
5.46
CS/Min
373
Gold/Min

Damage Type

Physical: 53.9%
Magic: 38.7%
True: 7.43%

Overall Champion Matrix

Sejuani Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
50.2% Win Rate 59.0% Pick Rate10805 games

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Smite
Smite Deals true damage to a monster or minion.
58.8% Win Rate 0.1% Pick Rate24 games

Sejuani Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Mosstomper Seedling
Mosstomper Seedling (450 gold) Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.7% Win Rate 34.9% Pick Rate6391 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.2% Win Rate 46.5% Pick Rate8504 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.2% Win Rate 38.0% Pick Rate6964 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.1% Win Rate 7.1% Pick Rate1292 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
55.6% Win Rate 10.8% Pick Rate1981 games
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
58.0% Win Rate 16.4% Pick Rate2999 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.6% Win Rate 18.1% Pick Rate3314 games
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
51.0% Win Rate 0.2% Pick Rate35 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.2% Win Rate 38.0% Pick Rate6964 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.2% Win Rate 46.5% Pick Rate8504 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
55.9% Win Rate 1.7% Pick Rate311 games
Final Build
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
66.0% Win Rate 1.9% Pick Rate346 games
Other Items
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
56.4% Win Rate 11.7% Pick Rate2147 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
51.1% Win Rate 7.5% Pick Rate1371 games
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
55.7% Win Rate 7.2% Pick Rate1316 games
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
56.1% Win Rate 4.5% Pick Rate826 games
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
52.3% Win Rate 3.4% Pick Rate621 games
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
66.0% Win Rate 1.9% Pick Rate346 games
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
51.4% Win Rate 1.8% Pick Rate333 games

Sejuani Jungle Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.0% Win Rate 64.1% Pick Rate11733 games

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.0% Win Rate 64.1% Pick Rate11733 games

Sejuani Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
47.4% Win Rate 64.5% Pick Rate11804 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
53.3% Win Rate 1.2% Pick Rate214 games

Sejuani lore:

Sejuani is the brutal, unforgiving Iceborn warmother of the Winter's Claw, one of the most feared tribes of the Freljord. Her people's survival is a constant, desperate battle against the elements, forcing them to raid Noxians, Demacians, and Avarosans alike to survive the harsh winters. Sejuani herself spearheads the most dangerous of these attacks from the saddle of her drüvask boar Bristle, using her True Ice flail to freeze and shatter her enemies.

Sejuani tips:

  • Use Arctic Assault to escape bad situations, interupt channeled spells or chase runners.
  • Melee allies can stack Frost for your Permafrost, keep an eye on who they are attacking.
  • Save Glacial Prison for encounters where you have teammates present to take advantage of it.

Playing Against Sejuani

  • Dodging Arctic Assault and Glacial Prison can give you a huge advantage.
  • Focus on avoiding the second swing of Winter's Wrath which carries the brunt of the damage.
  • Melee enemies can also stack Frost for Sejuani, be very careful around them.

Sejuani abilities description:

Fury of the North
P
Fury of the North (passive)
After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.
Arctic Assault
Q
Arctic Assault (Q)
Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
Winter's Wrath
W
Winter's Wrath (W)
Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.
Permafrost
E
Permafrost (E)
Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
Glacial Prison
R
Glacial Prison (R)
Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.

Sejuani Skins and Splash Arts