Fiddlesticks Splash Art
Fiddlesticks

Fiddlesticks Jungle

the Ancient Fear
Champion Win Rate: 50.7%
Pick Rate: 6.3%
Ban Rate: 8.5%
Analyzed: 8339 ranked matches
League: Platinum+
Path: 15.10.1, 15.9.1
Support Jungle ARAM

Fiddlesticks Roles

Fiddlesticks
  • Support

    (Support - 47.5%) 3957 games
  • Jungle

    (Jungle - 45.6%) 3800 games

ARAM Stats

  • ARAM

    Analyzed 9912 ARAM games

Fiddlesticks Jungle Stats

49.5%
Win Rate (Role)
45.6%
Jungle (Role Rate)
8.5%
Ban Rate
0.0003
Penta/Game
6.2
Kills/Game
5.7
Deaths/Game
9.1
Assists/Game
0.07
Wards/Min
5.33
CS/Min
390
Gold/Min

Damage Type

Physical: 1.3%
Magic: 91.2%
True: 7.56%

Overall Champion Matrix

Fiddlesticks Jungle Summoners

Most Popular

Flash
Flash
48.8% Win Rate 21.3% Pick Rate

Highest Win Rate

Flash
Flash
49.1% Win Rate 1.9% Pick Rate

Fiddlesticks Jungle Item Builds

Most Popular Build

Starting Items
Doran's Ring
Doran's Ring (400 gold)
Health Potion
Health Potion (50 gold)
48.5% Win Rate 21.7% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
49.7% Win Rate 64.2% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold)
49.7% Win Rate 15.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
48.6% Win Rate 6.0% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Malignance
Malignance (2700 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
50.5% Win Rate 7.8% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
56.5% Win Rate 25.5% Pick Rate

Best Win Rate Build

Starting Items
Dark Seal
Dark Seal (350 gold)
Refillable Potion
Refillable Potion (150 gold)
59.3% Win Rate 0.3% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
50.2% Win Rate 5.7% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
49.7% Win Rate 64.2% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold)
49.7% Win Rate 15.6% Pick Rate
Core Build
Winged Moonplate
Winged Moonplate (800 gold)
Trailblazer
Trailblazer (2400 gold)
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold)
Zeke's Convergence
Zeke's Convergence (2200 gold)
58.4% Win Rate 2.9% Pick Rate
Final Build
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
63.4% Win Rate 4.5% Pick Rate
Other Items
Void Staff
Void Staff (3000 gold)
52.6% Win Rate 16.0% Pick Rate
Shadowflame
Shadowflame (3200 gold)
59.8% Win Rate 11.6% Pick Rate
Morellonomicon
Morellonomicon (2950 gold)
49.9% Win Rate 9.6% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
60.4% Win Rate 9.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold)
59.9% Win Rate 4.8% Pick Rate
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
63.4% Win Rate 4.5% Pick Rate
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold)
39.3% Win Rate 4.5% Pick Rate

Fiddlesticks Jungle Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Sorcery
Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.1% Win Rate 54.3% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Secondary Path
Domination
Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.8% Win Rate 6.6% Pick Rate

Fiddlesticks Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
48.9% Win Rate 36.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
60.0% Win Rate 2.1% Pick Rate

Fiddlesticks lore:

Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known as Fiddlesticks stalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe, the haggard, makeshift creature reaps fear itself, shattering the minds of those unlucky enough to survive in its wake. Beware the sounding of the crow, or the whispering of the shape that appears <i>almost</i> human… Fiddlesticks has returned.

Fiddlesticks tips:

Playing Against Fiddlesticks

Fiddlesticks abilities description:

A Harmless Scarecrow
P
A Harmless Scarecrow (passive)
Fiddlesticks' trinket is replaced by scarecrow effigies.
Terrify
Q
Terrify (Q)
Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.
Bountiful Harvest
W
Bountiful Harvest (W)
Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.
Reap
E
Reap (E)
Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.
Crowstorm
R
Crowstorm (R)
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.