Lee Sin Jungle counters Fiddlesticks hard (45.6% win rate) based on 880 games. This matchup is really difficult for Fiddlesticks players.
View detailed statistics below: items, runes, and counter builds for Fiddlesticks Jungle vs Lee Sin Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.4% in this matchup.
With 2.3% popularity, Fiddlesticks constantly encounters meta-dominant Lee Sin (11.3%, 2nd place out of 60 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Fiddlesticks performance in the current patch. Surprising upset: Despite Fiddlesticks's higher tier rating, Lee Sin wins 54.4% of encounters. This suggests Lee Sin's kit specifically counters Fiddlesticks's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Axiom Arcanist combination (59.1% win rate) plus optimal itemization Liandry's Torment, Zhonya's Hourglass, Shadowflame, and Sorcerer's Shoes boosts your chances from 45.6% to 63.4% - potentially game-changing.
Survive and scale: Fiddlesticks faces both matchup (45.57%) and farming disadvantages (5.57 vs 6.18/min). With a 0.61 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Fiddlesticks outputs more damage (634 vs 601/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Lee Sin: leads in both matchup win rate (54.4%) and KDA (2.90 vs 2.70, 14th vs 28th place). Fiddlesticks players need exceptional preparation to overcome this counter-pick.
Fiddlesticks Jungle | Versus | Lee Sin Jungle |
---|---|---|
A+ | Tier | A |
45.6% | Matchup Winrate | 54.4% |
52.00% | Role Winrate | 49.72% |
#6 | Winrate Rank | #38 |
2.3% | Pickrate | 11.3% |
2.7 | Average KDA | 2.9 |
420 | Gold per Minute | 407 |
5.57 | CS/Min | 6.18 |
0.06 | Wards per Minute | 0.42 |
634 | Damage per Minute | 601 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Fiddlesticks deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Lee Sin deals mainly physical damage (76.99%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Lee Sin, ranking 26th (versus 46th for Fiddlesticks) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.9 versus 2.7) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Fiddlesticks player to avoid attempts to force trades and all-ins with the Lee Sin player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18