Fiddlesticks Jungle has trouble against Volibear (48.2% win rate) based on 679 games. This is a tough matchup for Fiddlesticks players.
View detailed statistics below: items, runes, and counter builds for Fiddlesticks Jungle vs Volibear Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.6% in this matchup.
Fiddlesticks maintains steady 2.2% popularity but rarely encounters niche pick Volibear (2.1%, 44th place out of 63 Jungle champions). While not a priority matchup to study, understanding it protects against off-meta cheese picks that can catch you unprepared. Surprising upset: Despite Fiddlesticks's higher tier rating, Volibear wins 51.8% of encounters. This suggests Volibear's kit specifically counters Fiddlesticks's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Axiom Arcanist combination (54.1% win rate) plus optimal itemization Liandry's Torment, Zhonya's Hourglass, Shadowflame, and Sorcerer's Shoes boosts your chances from 48.2% to 62.6% - potentially game-changing.
Survive and scale: Fiddlesticks faces both matchup (48.22%) and farming disadvantages (5.62 vs 5.91/min). With a 0.29 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Fiddlesticks outputs more damage (666 vs 581/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Fiddlesticks maintains better KDA (2.70, 29th place vs 50th for Volibear), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Fiddlesticks Jungle | Versus | Volibear Jungle |
|---|---|---|
| B+ | Tier | C |
| 48.2% | Matchup Winrate | 51.8% |
| 50.15% | Role Winrate | 49.27% |
| #31 | Winrate Rank | #45 |
| 2.2% | Pickrate | 2.1% |
| 2.7 | Average KDA | 2.4 |
| 426 | Gold per Minute | 418 |
| 5.62 | CS/Min | 5.91 |
| 0.08 | Wards per Minute | 0.19 |
| 666 | Damage per Minute | 581 |
Despite the slight difference in effectiveness, in the Fiddlesticks versus Volibear matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Fiddlesticks deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Volibear has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Volibear, ranking 40th (versus 52nd for Fiddlesticks) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.4 versus 2.7) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Fiddlesticks player to avoid attempts to force trades and all-ins with the Volibear player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






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Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18
























