Fiddlesticks Jungle performs well against Graves (55.5% win rate) based on 592 games. This matchup works well for Fiddlesticks players.
View detailed statistics below: items, runes, and counter builds for Fiddlesticks Jungle vs Graves Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.8% in this matchup.
With 2.2% popularity, Fiddlesticks constantly encounters meta-dominant Graves (5.1%, 10th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Fiddlesticks performance in the current patch. Meta strength confirmed: Fiddlesticks's superior tier rating (B+ vs B) translates into a solid 55.5% matchup win rate. This performance explains why Fiddlesticks ranks 31st in win rate among Jungle champions. Amplify your advantage: The First Strike + Triple Tonic rune setup achieves 80.0% win rate (1.6% popularity), while the core build Trailblazer > Locket of the Iron Solari > Zeke's Convergence with Sorcerer's Shoes (58.8% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Fiddlesticks takes the matchup (55.54%) despite falling behind in CS (5.62 vs 6.36/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Fiddlesticks wins through smart play rather than raw damage - despite lower DPS (666 vs 821/min), the 55.5% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Fiddlesticks leads in both matchup win rate (55.5%) and KDA (2.70 vs 2.60) - complete superiority across all metrics.
| Fiddlesticks Jungle | Versus | Graves Jungle |
|---|---|---|
| B+ | Tier | B |
| 55.5% | Matchup Winrate | 44.5% |
| 50.15% | Role Winrate | 49.17% |
| #31 | Winrate Rank | #47 |
| 2.2% | Pickrate | 5.1% |
| 2.7 | Average KDA | 2.6 |
| 426 | Gold per Minute | 454 |
| 5.62 | CS/Min | 6.36 |
| 0.08 | Wards per Minute | 0.17 |
| 666 | Damage per Minute | 821 |
The Fiddlesticks versus Graves matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Fiddlesticks deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Graves deals mainly physical damage (85.41%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Graves, ranking 22nd (versus 52nd for Fiddlesticks) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.6 versus 2.7) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Fiddlesticks player to maintain constant pressure on Graves, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






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Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

+18 Summoner Spell Haste+10 Item Haste


Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

+65 Health

Increases health from 10 to 180 HP across levels 1-18


























