Lee Sin Splash Art
Lee Sin

Lee Sin Jungle

the Blind Monk
Champion Win Rate: 47.8%
Pick Rate: 13.2%
Ban Rate: 10.1%
Analyzed: 15170 ranked matches
League: Platinum+
Path: 15.8.1
Jungle ARAM

Lee Sin Roles

Lee Sin
  • Jungle

    (Jungle - 94.8%) 14386 games

ARAM Stats

  • ARAM

    Analyzed 12372 ARAM games

Lee Sin Jungle Stats

48.0%
Win Rate (Role)
94.8%
Jungle (Role Rate)
10.1%
Ban Rate
0.0005
Penta/Game
7.2
Kills/Game
5.5
Deaths/Game
8.1
Assists/Game
0.43
Wards/Min
6.21
CS/Min
418
Gold/Min

Damage Type

Physical: 77.1%
Magic: 15.2%
True: 7.72%

Overall Champion Matrix

Lee Sin Jungle Summoners

Most Popular

Flash
Flash
48.5% Win Rate 50.8% Pick Rate

Highest Win Rate

Ignite
Ignite
60.1% Win Rate 0.0% Pick Rate

Lee Sin Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Scorchclaw Pup
Scorchclaw Pup (450 gold)
Health Potion
Health Potion (50 gold)
47.7% Win Rate 52.9% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
49.0% Win Rate 41.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
50.6% Win Rate 38.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.8% Win Rate 6.0% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
Eclipse
Eclipse (2900 gold)
Sundered Sky
Sundered Sky (3100 gold)
Black Cleaver
Black Cleaver (3000 gold)
55.5% Win Rate 21.2% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold)
55.0% Win Rate 26.8% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold)
Gustwalker Hatchling
Gustwalker Hatchling (450 gold)
Health Potion
Health Potion (50 gold)
55.7% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.9% Win Rate 0.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.8% Win Rate 6.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
50.6% Win Rate 38.0% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold)
Eclipse
Eclipse (2900 gold)
Sundered Sky
Sundered Sky (3100 gold)
Death's Dance
Death's Dance (3300 gold)
60.5% Win Rate 2.2% Pick Rate
Final Build
Black Cleaver
Black Cleaver (3000 gold)
62.8% Win Rate 10.3% Pick Rate
Other Items
Death's Dance
Death's Dance (3300 gold)
59.8% Win Rate 21.4% Pick Rate
Sterak's Gage
Sterak's Gage (3200 gold)
52.1% Win Rate 12.6% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold)
60.9% Win Rate 7.9% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold)
48.2% Win Rate 3.9% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold)
59.4% Win Rate 3.3% Pick Rate
Spirit Visage
Spirit Visage (2700 gold)
55.0% Win Rate 3.2% Pick Rate
Profane Hydra
Profane Hydra (3200 gold)
52.2% Win Rate 3.0% Pick Rate

Lee Sin Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.1% Win Rate 73.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.1% Win Rate 73.9% Pick Rate

Lee Sin Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
48.3% Win Rate 30.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
49.6% Win Rate 5.0% Pick Rate

Lee Sin lore:

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Lee Sin tips:

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Playing Against Lee Sin

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Lee Sin abilities description:

Flurry
P
Flurry (passive)
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Sonic Wave / Resonating Strike
Q
Sonic Wave / Resonating Strike (Q)
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Safeguard / Iron Will
W
Safeguard / Iron Will (W)
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Life Steal and Spell Vamp.
Tempest / Cripple
E
Tempest / Cripple (E)
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Dragon's Rage
R
Dragon's Rage (R)
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.