A+ Tier
Ekko performs above average in Jungle with a 50.5% win rate (#19 among Jungle champions), compared to 50.4% win rate across all roles. Decent pick with proper execution. Ekko keeps decent popularity with 7.1% overall pick rate and 3.8% pick rate in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 56293 ranked games. Popular pick - 54.0% of this champion's games are in this role. Most popular build starts with Sorcerer's Shoes, then Hextech Rocketbelt, Lich Bane, and Rabadon's Deathcap. Ekko has average farm - 6.73 CS/min (#14 among Jungle champions) and earns 472 gold per minute. Averages 2.7 KDA (#22 among Jungle champions). Has a 1.9% ban rate (110th place). Ekko deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Dark Harvest, Sudden Impact, Grisly Mementos, Treasure Hunter, (Domination) and Absolute Focus, Gathering Storm, (Sorcery). When playing, most players max abilities in Q > E > W order. Ekko Jungle is strong against Udyr, Zac, Naafiri, and weak against Nunu & Willump, Jax, and Kha'Zix.
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18