S Tier
Xerath performs well in Mid with a 51.7% win rate (#12 among Mid champions), compared to 50.6% win rate across all roles. Solid pick if you know the champion's kit. Xerath keeps decent popularity with 7.2% overall pick rate and 4.0% pick rate in Mid in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 39061 ranked games. Popular pick - 55.4% of this champion's games are in this role. Most popular build starts with Sorcerer's Shoes, then Luden's Companion, Shadowflame, and Rabadon's Deathcap. Xerath has low farm - 6.05 CS/min (#46 among Mid champions) and earns 418 gold per minute. Averages 3.1 KDA (#2 among Mid champions). This champion gets banned frequently at 6.3% (47th place). Xerath deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include First Strike, Magical Footwear, Biscuit Delivery, Cosmic Insight, (Inspiration) and Manaflow Band, Scorch, (Sorcery). When playing, most players max abilities in Q > W > E order. Xerath Mid is strong against Mel, Azir, Anivia, and weak against Irelia, Akali, and Fizz.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Hitting an enemy champion with an ability permanently increases your maximum ma…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18