Xerath Mid performs well against Yone (54.0% win rate) based on 670 games. This matchup works well for Xerath players.
View detailed statistics below: items, runes, and counter builds for Xerath Mid vs Yone Mid in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.8% popularity, Xerath constantly encounters meta-dominant Yone (5.8%, 13th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Xerath performance in the current patch. Meta strength confirmed: Xerath's superior tier rating (A+ vs C) translates into a solid 54.0% matchup win rate. This performance explains why Xerath ranks 14th in win rate among Mid champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (61.7% win rate, 15.9% popularity) provides the stats you need, while the item sequence Luden's Companion > Stormsurge > Shadowflame with Sorcerer's Shoes delivers 70%+ win rate against Yone.
Lane dominance: Xerath not only wins the matchup but crushes CS (6.53/min vs 6.47 for Yone). This 0.06 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Xerath dominates both win rate (54.0%) and damage output (1005 vs 744/min, 2nd among Mid). The 261 damage/min difference creates massive snowball potential. Statistical dominance: Xerath leads in both matchup win rate (54.0%) and KDA (3.10 vs 1.70) - complete superiority across all metrics.
| Xerath Mid | Versus | Yone Mid |
|---|---|---|
| A+ | Tier | C |
| 54.0% | Matchup Winrate | 46.0% |
| 51.61% | Role Winrate | 47.85% |
| #14 | Winrate Rank | #54 |
| 3.8% | Pickrate | 5.8% |
| 3.1 | Average KDA | 1.7 |
| 430 | Gold per Minute | 402 |
| 6.53 | CS/Min | 6.47 |
| 0.37 | Wards per Minute | 0.32 |
| 1005 | Damage per Minute | 744 |
The Xerath versus Yone matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Xerath deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Yone deals mainly physical damage (71.59%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Xerath is higher farming statistics (ranked 32nd among role champions) (versus 34th for Yone), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.7 versus 3.1) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Xerath player to maintain constant pressure on Yone, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























