Xerath Splash Art
Xerath

Xerath Mid

the Magus Ascendant
Win Rate: All Roles 51.0% | as Mid 52.2%
Pick Rate: All Roles 7.2% | as Mid 3.9%
Ban Rate: 6.6%
Analyzed: 40725 ranked matches
League: Platinum+
Patch: 15.16 (25.16)
Mid Support ARAM

Xerath Mid Guide

S Tier

Xerath is incredibly strong in Mid with a 52.2% win rate (#10 among Mid champions), compared to 51.0% win rate across all roles. Excellent meta pick for ranked. Xerath maintains moderate popularity with 7.2% overall pick rate and 3.9% pick rate in Mid in Plat+ on patch 15.16 (25.16)**Data may mix with previous patch on the first day of patch release, based on 40725 ranked games. This champion is mainly played in this role - 54.8% of games. Optimal build starts with Sorcerer's Shoes, rushing Luden's Companion, Shadowflame, and Rabadon's Deathcap. Xerath has low farm - 6.52 CS/min (#28 among Mid champions) and earns 413 gold per minute. Averages 3.1 KDA (#2 among Mid champions). This champion gets banned frequently at 6.6% (44th place). Xerath deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Dark Harvest, Cheap Shot, Grisly Mementos, Ultimate Hunter, (Domination) and Manaflow Band, Scorch, (Sorcery). When playing, most players max abilities in Q > W > E order. Xerath Mid is strong against Mel, Azir, Viktor, and weak against Fizz, Akshan, and Irelia.

Xerath Roles

Xerath
  • Mid

    (Mid - 54.8%) 22309 games
  • Support

    (Support - 43.2%) 17605 games

ARAM Stats

  • ARAM

    Analyzed 43531 ARAM games

Xerath Mid Stats

52.2%
Win Rate (Role)
54.8%
Mid (Role Rate)
6.6%
Ban Rate
0.0008
Penta/Game
6.9
Kills/Game
4.8
Deaths/Game
8.1
Assists/Game
0.38
Wards/Min
6.52
CS/Min
413
Gold/Min

Damage Type

Physical: 2.6%
Magic: 95.8%
True: 1.59%

Overall Champion Matrix

Xerath Mid Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.2% Win Rate 87.4% Pick Rate19500 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
53.7% Win Rate 8.7% Pick Rate1934 games

Xerath Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.7% Win Rate 94.9% Pick Rate21169 games
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.7% Win Rate 91.3% Pick Rate20361 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.6% Win Rate 2.0% Pick Rate446 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

38.4% Win Rate 0.4% Pick Rate89 games
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
54.6% Win Rate 22.3% Pick Rate4975 games
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

55.0% Win Rate 24.0% Pick Rate5352 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
54.0% Win Rate 0.4% Pick Rate80 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.7% Win Rate 0.3% Pick Rate65 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.7% Win Rate 91.3% Pick Rate20361 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.6% Win Rate 2.0% Pick Rate446 games
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
74.7% Win Rate 4.1% Pick Rate924 games
Final Build
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
66.9% Win Rate 2.5% Pick Rate549 games
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
52.5% Win Rate 11.4% Pick Rate2534 games
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
55.2% Win Rate 10.2% Pick Rate2267 games
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
60.4% Win Rate 8.4% Pick Rate1867 games
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
56.5% Win Rate 7.4% Pick Rate1649 games
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
62.9% Win Rate 3.3% Pick Rate738 games
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
47.7% Win Rate 2.5% Pick Rate562 games
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
66.9% Win Rate 2.5% Pick Rate549 games

Xerath Mid Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.9% Win Rate 56.7% Pick Rate12643 games

Best Win Rate Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.7% Win Rate 7.2% Pick Rate1602 games

Xerath Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
49.5% Win Rate 54.6% Pick Rate12178 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
60.8% Win Rate 1.4% Pick Rate310 games

Xerath lore:

Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.

Xerath tips:

  • It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
  • Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
  • If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.

Playing Against Xerath

  • Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
  • Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
  • Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.

Xerath abilities description:

Mana Surge
P
Mana Surge (passive)
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Arcanopulse
Q
Arcanopulse (Q)
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Eye of Destruction
W
Eye of Destruction (W)
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Shocking Orb
E
Shocking Orb (E)
Deals magic damage to an enemy and stuns them.
Rite of the Arcane
R
Rite of the Arcane (R)
Xerath immobilizes himself and gains numerous long-range barrages.

Xerath Skins and Splash Arts