A Tier
Diana performs above average in Jungle with a 50.0% win rate (#27 among Jungle champions), compared to 50.7% win rate across all roles. Decent pick with proper execution. Diana has strong meta presence with 9.4% overall pick rate and only 5.1% when forced into Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 52110 ranked games. Popular pick - 54.1% of this champion's games are in this role. Most popular build starts with Sorcerer's Shoes, then Stormsurge, Shadowflame, and Zhonya's Hourglass. Diana has strong farm - 7.61 CS/min (#3 among Jungle champions) and earns 456 gold per minute. Averages 2.3 KDA (#48 among Jungle champions). This champion gets banned frequently at 6.5% (45th place). Diana deals mostly magic damage, ideal for teams lacking AP threats. Standard rune setup uses Conqueror, Triumph, Legend: Alacrity, Coup de Grace, from Precision and Magical Footwear, Cosmic Insight, from Inspiration. When playing, most players max abilities in Q > W > E order. Diana Jungle is strong against Rengar, Rek'Sai, Nidalee, and weak against Volibear, Xin Zhao, and Briar.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18