Diana Jungle has an advantage against Graves (52.0% win rate) based on 929 games. The matchup leans toward Diana.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Graves Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.0% in this matchup.
Current meta showdown: Diana (5.9% pick rate, 6th most popular out of 63 Jungle champions) versus Graves (5.1%, 10th place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Diana's superior tier rating (S vs B) translates into a solid 52.0% matchup win rate. This performance explains why Diana ranks 10th in win rate among Jungle champions. Optimize for consistency: Electrocute paired with Sudden Impact (70.4% win rate, 1.5% popularity) provides the stats you need, while the item sequence Stormsurge > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes delivers 57.0% win rate against Graves.
Lane dominance: Diana not only wins the matchup but crushes CS (6.79/min vs 6.36 for Graves). This 0.43 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Diana wins through smart play rather than raw damage - despite lower DPS (745 vs 821/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Diana wins the matchup (52.0%) despite a lower KDA (2.40 vs 2.60). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Diana Jungle | Versus | Graves Jungle |
|---|---|---|
| S | Tier | B |
| 52.0% | Matchup Winrate | 48.0% |
| 51.18% | Role Winrate | 49.17% |
| #10 | Winrate Rank | #47 |
| 5.9% | Pickrate | 5.1% |
| 2.4 | Average KDA | 2.6 |
| 450 | Gold per Minute | 454 |
| 6.79 | CS/Min | 6.36 |
| 0.18 | Wards per Minute | 0.17 |
| 745 | Damage per Minute | 821 |
While statistically Diana is slightly stronger than Graves in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Graves deals mainly physical damage (85.41%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Diana is higher farming statistics (ranked 12th among role champions) (versus 22nd for Graves), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.6 versus 2.4) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Diana player to maintain constant pressure on Graves, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























