Diana Jungle performs well against Fiddlesticks (53.3% win rate) based on 515 games. This matchup works well for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Fiddlesticks Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.4% in this matchup.
Diana dominates the meta (15th most popular, 4.3% pick rate) and regularly clashes with Fiddlesticks (2.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Even tiers, uneven results: Both champions sit at A+-tier, but Diana claims a meaningful 53.3% vs 46.7% advantage. Diana's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Conqueror paired with Triumph (57.1% win rate, 58.5% popularity) provides the stats you need, while the item sequence Stormsurge > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes delivers 60.4% win rate against Fiddlesticks.
Lane dominance: Diana not only wins the matchup but crushes CS (6.33/min vs 5.49 for Fiddlesticks). This 0.84 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Diana dominates both win rate (53.3%) and damage output (800 vs 696/min, 2nd among Jungle). The 104 damage/min difference creates massive snowball potential. Intriguing anomaly: Diana wins the matchup (53.3%) despite a lower KDA (2.30 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Diana Jungle | Versus | Fiddlesticks Jungle |
---|---|---|
A+ | Tier | A+ |
53.3% | Matchup Winrate | 46.7% |
51.12% | Role Winrate | 51.95% |
#18 | Winrate Rank | #9 |
4.3% | Pickrate | 2.3% |
2.3 | Average KDA | 2.7 |
455 | Gold per Minute | 411 |
6.33 | CS/Min | 5.49 |
0.18 | Wards per Minute | 0.06 |
800 | Damage per Minute | 696 |
The Diana versus Fiddlesticks matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Fiddlesticks deals primarily magic damage (91.65%), additional magic resistance may be required.
An important advantage of Diana is higher farming statistics (ranked 21st among role champions) (versus 52nd for Fiddlesticks), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.7 versus 2.3) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Diana player to maintain constant pressure on Fiddlesticks, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18