Diana Jungle has trouble against Fiddlesticks (47.7% win rate) based on 515 games. This is a tough matchup for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Fiddlesticks Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.4% in this matchup.
Diana dominates the meta (6th most popular, 5.9% pick rate) and regularly clashes with Fiddlesticks (2.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Surprising upset: Despite Diana's higher tier rating, Fiddlesticks wins 52.3% of encounters. This suggests Fiddlesticks's kit specifically counters Diana's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (57.1% win rate) plus optimal itemization Stormsurge, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 47.7% to 60.4% - potentially game-changing.
Farm your way back: Diana's superior farming (6.79 vs 5.62/min, 12th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 1.17 CS/min natural advantage. Damage doesn't equal wins: Diana outputs more damage (745 vs 666/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Fiddlesticks: leads in both matchup win rate (52.3%) and KDA (2.70 vs 2.40, 29th vs 49th place). Diana players need exceptional preparation to overcome this counter-pick.
| Diana Jungle | Versus | Fiddlesticks Jungle |
|---|---|---|
| S | Tier | B+ |
| 47.7% | Matchup Winrate | 52.3% |
| 51.18% | Role Winrate | 50.15% |
| #10 | Winrate Rank | #31 |
| 5.9% | Pickrate | 2.2% |
| 2.4 | Average KDA | 2.7 |
| 450 | Gold per Minute | 426 |
| 6.79 | CS/Min | 5.62 |
| 0.18 | Wards per Minute | 0.08 |
| 745 | Damage per Minute | 666 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Fiddlesticks deals primarily magic damage (92.02%), additional magic resistance may be required.
An important advantage of Diana is higher farming statistics (ranked 12th among role champions) (versus 52nd for Fiddlesticks), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.7 versus 2.4) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Diana player to avoid attempts to force trades and all-ins with the Fiddlesticks player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























