Diana Jungle struggles against Lee Sin (49.6% win rate) based on 1922 games. This matchup can be tricky for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Lee Sin Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.8% in this matchup.
Current meta showdown: Diana (4.3% pick rate, 15th most popular out of 60 Jungle champions) versus Lee Sin (11.3%, 2nd place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Surprising upset: Despite Diana's higher tier rating, Lee Sin wins 50.4% of encounters. This suggests Lee Sin's kit specifically counters Diana's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (53.1% win rate) plus optimal itemization Stormsurge, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 49.6% to 57.8% - potentially game-changing.
Farm your way back: Diana's superior farming (6.33 vs 5.62/min, 21st among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.71 CS/min natural advantage. Damage doesn't equal wins: Diana outputs more damage (800 vs 570/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Lee Sin: leads in both matchup win rate (50.4%) and KDA (2.90 vs 2.30, 14th vs 50th place). Diana players need exceptional preparation to overcome this counter-pick.
Diana Jungle | Versus | Lee Sin Jungle |
---|---|---|
A+ | Tier | A |
49.6% | Matchup Winrate | 50.4% |
51.12% | Role Winrate | 49.86% |
#18 | Winrate Rank | #37 |
4.3% | Pickrate | 11.3% |
2.3 | Average KDA | 2.9 |
455 | Gold per Minute | 418 |
6.33 | CS/Min | 5.62 |
0.18 | Wards per Minute | 0.41 |
800 | Damage per Minute | 570 |
Despite the slight difference in effectiveness, in the Diana versus Lee Sin matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Lee Sin deals mainly physical damage (75.86%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Diana is higher farming statistics (ranked 21st among role champions) (versus 49th for Lee Sin), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.9 versus 2.3) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Diana player to avoid attempts to force trades and all-ins with the Lee Sin player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18