Diana Jungle has trouble against Evelynn (48.4% win rate) based on 616 games. This is a tough matchup for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Evelynn Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.6% in this matchup.
Diana dominates the meta (12th most popular, 5.1% pick rate) and regularly clashes with Evelynn (2.8% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Surprising upset: Despite Diana's higher tier rating, Evelynn wins 51.6% of encounters. This suggests Evelynn's kit specifically counters Diana's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (55.8% win rate) plus optimal itemization Stormsurge, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 48.4% to 59.6% - potentially game-changing.
Farm your way back: Diana's superior farming (7.61 vs 5.32/min, 3rd among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 2.29 CS/min natural advantage. Outclassed across the board: Evelynn leads in both matchup win rate (51.6%) and damage (746 vs 680/min). Diana must seek alternative win conditions through macro play and team coordination. Complete dominance by Evelynn: leads in both matchup win rate (51.6%) and KDA (2.90 vs 2.30, 9th vs 48th place). Diana players need exceptional preparation to overcome this counter-pick.
Diana Jungle | Versus | Evelynn Jungle |
---|---|---|
A | Tier | B+ |
48.4% | Matchup Winrate | 51.6% |
50.04% | Role Winrate | 49.97% |
#27 | Winrate Rank | #31 |
5.1% | Pickrate | 2.8% |
2.3 | Average KDA | 2.9 |
456 | Gold per Minute | 413 |
7.61 | CS/Min | 5.32 |
0.19 | Wards per Minute | 0.26 |
680 | Damage per Minute | 746 |
Despite the slight difference in effectiveness, in the Diana versus Evelynn matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Evelynn deals primarily magic damage (90.18%), additional magic resistance may be required.
An important advantage of Diana is higher farming statistics (ranked 3rd among role champions) (versus 48th for Evelynn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.9 versus 2.3) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Diana player to avoid attempts to force trades and all-ins with the Evelynn player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18