Diana Jungle has a slight edge over Amumu (51.4% win rate) based on 511 games. The matchup slightly favors Diana.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Amumu Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 56.9% in this matchup.
Diana dominates the meta (15th most popular, 4.3% pick rate) and regularly clashes with Amumu (2.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Meta strength confirmed: Diana's superior tier rating (A+ vs B+) translates into a solid 51.4% matchup win rate. This performance explains why Diana ranks 18th in win rate among Jungle champions. Optimize for consistency: Conqueror paired with Triumph (80.4% win rate, 1.4% popularity) provides the stats you need, while the item sequence Stormsurge > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes delivers 56.9% win rate against Amumu.
Lane dominance: Diana not only wins the matchup but crushes CS (6.33/min vs 6.07 for Amumu). This 0.26 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Diana dominates both win rate (51.4%) and damage output (800 vs 638/min, 2nd among Jungle). The 162 damage/min difference creates massive snowball potential. Intriguing anomaly: Diana wins the matchup (51.4%) despite a lower KDA (2.30 vs 2.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Diana Jungle | Versus | Amumu Jungle |
---|---|---|
A+ | Tier | B+ |
51.4% | Matchup Winrate | 48.6% |
51.12% | Role Winrate | 50.12% |
#18 | Winrate Rank | #35 |
4.3% | Pickrate | 2.4% |
2.3 | Average KDA | 2.5 |
455 | Gold per Minute | 379 |
6.33 | CS/Min | 6.07 |
0.18 | Wards per Minute | 0.21 |
800 | Damage per Minute | 638 |
While statistically Diana is slightly stronger than Amumu in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Amumu deals primarily magic damage (77.34%), additional magic resistance may be required.
An important advantage of Diana is higher farming statistics (ranked 21st among role champions) (versus 29th for Amumu), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.5 versus 2.3) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Diana player to maintain constant pressure on Amumu, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18