Diana Jungle has trouble against Kindred (46.6% win rate) based on 556 games. This is a tough matchup for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Kindred Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.3% in this matchup.
Diana dominates the meta (6th most popular, 5.9% pick rate) and regularly clashes with Kindred (2.5% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Surprising upset: Despite Diana's higher tier rating, Kindred wins 53.4% of encounters. This suggests Kindred's kit specifically counters Diana's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (55.9% win rate) plus optimal itemization Stormsurge, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 46.6% to 60.3% - potentially game-changing.
Farm your way back: Diana's superior farming (6.79 vs 6.55/min, 12th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.24 CS/min natural advantage. Damage doesn't equal wins: Diana outputs more damage (745 vs 729/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Diana maintains better KDA (2.40, 49th place vs 61st for Kindred), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Diana Jungle | Versus | Kindred Jungle |
|---|---|---|
| S | Tier | B+ |
| 46.6% | Matchup Winrate | 53.4% |
| 51.18% | Role Winrate | 50.01% |
| #10 | Winrate Rank | #34 |
| 5.9% | Pickrate | 2.5% |
| 2.4 | Average KDA | 2.3 |
| 450 | Gold per Minute | 470 |
| 6.79 | CS/Min | 6.55 |
| 0.18 | Wards per Minute | 0.20 |
| 745 | Damage per Minute | 729 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Kindred deals mainly physical damage (74.28%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Diana is higher farming statistics (ranked 12th among role champions) (versus 18th for Kindred), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.3 versus 2.4) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Diana player to avoid attempts to force trades and all-ins with the Kindred player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






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Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























