Diana Jungle struggles against Warwick (49.1% win rate) based on 733 games. This matchup can be tricky for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Warwick Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.7% in this matchup.
Diana dominates the meta (6th most popular, 5.9% pick rate) and regularly clashes with Warwick (3.8% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Identical tiers, different outcomes: Despite matching S-tier ratings, Diana struggles with only 49.1% win rate. Warwick's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (48.5% win rate) plus optimal itemization Stormsurge, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 49.1% to 57.7% - potentially game-changing.
Farm your way back: Diana's superior farming (6.79 vs 6.09/min, 12th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.70 CS/min natural advantage. Damage doesn't equal wins: Diana outputs more damage (745 vs 685/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Skill-based matchup: Identical KDA (2.40) with 49.1% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Diana Jungle | Versus | Warwick Jungle |
|---|---|---|
| S | Tier | S |
| 49.1% | Matchup Winrate | 50.9% |
| 51.18% | Role Winrate | 52.05% |
| #10 | Winrate Rank | #5 |
| 5.9% | Pickrate | 3.8% |
| 2.4 | Average KDA | 2.4 |
| 450 | Gold per Minute | 436 |
| 6.79 | CS/Min | 6.09 |
| 0.18 | Wards per Minute | 0.22 |
| 745 | Damage per Minute | 685 |
Despite the slight difference in effectiveness, in the Diana versus Warwick matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Warwick has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Diana is higher farming statistics (ranked 12th among role champions) (versus 31st for Warwick), which provides a stable gold advantage in extended games and allows faster access to key items.
In this difficult confrontation, it is critically important for the Diana player to avoid attempts to force trades and all-ins with the Warwick player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























