Diana and Kayn are evenly matched in Jungle (50.1% win rate) based on 1408 games. The outcome comes down to player skill.
View detailed statistics below: items, runes, and counter builds for Diana Jungle vs Kayn Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 56.7% in this matchup.
Current meta showdown: Diana (4.3% pick rate, 15th most popular out of 60 Jungle champions) versus Kayn (7.6%, 5th place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Even tiers, uneven results: Both champions sit at A+-tier, but Diana claims a meaningful 50.1% vs 49.9% advantage. Diana's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Electrocute paired with Sudden Impact (64.6% win rate, 1.4% popularity) provides the stats you need, while the item sequence Stormsurge > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes delivers 56.7% win rate against Kayn.
Lane dominance: Diana not only wins the matchup but crushes CS (6.33/min vs 5.98 for Kayn). This 0.35 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Diana dominates both win rate (50.1%) and damage output (800 vs 627/min, 2nd among Jungle). The 173 damage/min difference creates massive snowball potential. Intriguing anomaly: Diana wins the matchup (50.1%) despite a lower KDA (2.30 vs 2.40). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Diana Jungle | Versus | Kayn Jungle |
---|---|---|
A+ | Tier | A+ |
50.1% | Matchup Winrate | 49.9% |
51.12% | Role Winrate | 50.68% |
#18 | Winrate Rank | #25 |
4.3% | Pickrate | 7.6% |
2.3 | Average KDA | 2.4 |
455 | Gold per Minute | 435 |
6.33 | CS/Min | 5.98 |
0.18 | Wards per Minute | 0.20 |
800 | Damage per Minute | 627 |
While statistically Diana is slightly stronger than Kayn in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Kayn deals mainly physical damage (88.63%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Diana is higher farming statistics (ranked 21st among role champions) (versus 32nd for Kayn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.4 versus 2.3) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Diana player to maintain constant pressure on Kayn, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Deal 8% more damage to champions who have less than 40% health.
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18