Nocturne Splash Art
Nocturne

Nocturne Jungle

the Eternal Nightmare
Win Rate: All Roles 51.3% | as Jungle 51.3%
Pick Rate: All Roles 7.1% | as Jungle 6.8%
Ban Rate: 13.9%
Analyzed: 45529 ranked matches
League: Platinum+
Patch: 15.14.1 (25.14.1)
Jungle ARAM

Nocturne Jungle Guide

Nocturne performs well in Jungle with a 51.3% win rate (#15 among Jungle champions), compared to 51.3% win rate across all roles. Solid pick if you know the champion's kit. Nocturne keeps decent popularity with 7.1% overall pick rate and 6.8% pick rate in Jungle in Plat+ on patch 15.14.1 (25.14.1)**Data may mix with previous patch on the first day of patch release, based on 45529 ranked games. Nocturne is mostly played in this role - 95.6% of games. Most popular build starts with Plated Steelcaps, then Stridebreaker, Experimental Hexplate, and Black Cleaver. Nocturne has low farm - 5.87 CS/min (#36 among Jungle champions) and earns 407 gold per minute. Averages 2.9 KDA (#15 among Jungle champions). This champion gets banned frequently at 13.9% (17th place). Nocturne deals primarily physical damage, making this champion strong in magic-heavy team comps. Recommended runes: Conqueror, Triumph, Legend: Alacrity, Last Stand, (Precision) + Grisly Mementos, Ultimate Hunter, (Domination). When playing, most players max abilities in Q > E > W order. Nocturne Jungle is strong against Rengar, Karthus, Naafiri, and weak against Ivern, Gwen, and Xin Zhao.

Nocturne Roles

Nocturne
  • Jungle

    (Jungle - 95.6%) 43530 games

ARAM Stats

  • ARAM

    Analyzed 16298 ARAM games

Nocturne Jungle Stats

51.3%
Win Rate (Role)
95.6%
Jungle (Role Rate)
13.9%
Ban Rate
0.0003
Penta/Game
6.9
Kills/Game
5.4
Deaths/Game
8.5
Assists/Game
0.25
Wards/Min
5.87
CS/Min
407
Gold/Min

Damage Type

Physical: 85.4%
Magic: 6.3%
True: 8.29%

Overall Champion Matrix

Nocturne Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
51.4% Win Rate 73.2% Pick Rate31864 games

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Smite
Smite Deals true damage to a monster or minion.
56.2% Win Rate 0.1% Pick Rate44 games

Nocturne Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
52.1% Win Rate 45.3% Pick Rate19732 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.0% Win Rate 45.3% Pick Rate19697 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.0% Win Rate 31.6% Pick Rate13764 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.2% Win Rate 6.7% Pick Rate2912 games
Core Build
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
->
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Experimental Hexplate
Experimental Hexplate (3000 gold) 40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
57.1% Win Rate 23.4% Pick Rate10186 games
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
61.1% Win Rate 13.1% Pick Rate5694 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
54.3% Win Rate 1.4% Pick Rate596 games
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.2% Win Rate 6.7% Pick Rate2912 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.0% Win Rate 31.6% Pick Rate13764 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.8% Win Rate 0.9% Pick Rate374 games
Core Build
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
->
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Experimental Hexplate
Experimental Hexplate (3000 gold) 40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
65.2% Win Rate 1.9% Pick Rate823 games
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
61.1% Win Rate 13.1% Pick Rate5694 games
Other Items
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
57.6% Win Rate 12.5% Pick Rate5433 games
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
57.5% Win Rate 10.4% Pick Rate4518 games
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
56.8% Win Rate 5.5% Pick Rate2403 games
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
56.5% Win Rate 3.7% Pick Rate1628 games
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
58.9% Win Rate 3.2% Pick Rate1410 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
60.5% Win Rate 2.9% Pick Rate1241 games
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
48.6% Win Rate 2.7% Pick Rate1154 games

Nocturne Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Domination
Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate 91.8% Pick Rate39969 games

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.8% Win Rate 2.5% Pick Rate1071 games

Nocturne Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
51.1% Win Rate 42.9% Pick Rate18692 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
58.6% Win Rate 0.6% Pick Rate261 games

Nocturne lore:

A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure evil. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne descended upon the waking world, to feed upon the kind of terror that can only thrive in true darkness.

Nocturne tips:

  • Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
  • Duskbringer isn't only an offensive ability. It can be used to close distance out of combat or escape from certain death.
  • Use Shroud of Darkness in tandem with Paranoia's dash. Your opponents may panic and waste a critical disable on your spell shield.

Playing Against Nocturne

  • Stay close to your allies when Paranoia is cast - there is strength in numbers!
  • Nocturne's Unspeakable Horror is broken with range, so try to save your movement abilities for when he casts it.

Nocturne abilities description:

Umbra Blades
P
Umbra Blades (passive)
Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself.

Nocturne's basic attacks reduce this cooldown.
Duskbringer
Q
Duskbringer (Q)
Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
Shroud of Darkness
W
Shroud of Darkness (W)
Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.
Unspeakable Horror
E
Unspeakable Horror (E)
Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
Paranoia
R
Paranoia (R)
Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Nocturne Skins and Splash Arts