Rek'Sai Splash Art
Rek'Sai

Rek'Sai Jungle

the Void Burrower
Win Rate: All Roles 47.9% | as Jungle 47.8%
Pick Rate: All Roles 2.2% | as Jungle 1.8%
Ban Rate: 0.9%
Analyzed: 11554 ranked matches
League: Platinum+
Patch: 15.15 (25.15)
Jungle Top ARAM

Rek'Sai Jungle Guide

D Tier

Rek'Sai is a real skill check in Jungle with a 47.8% win rate (#49 among Jungle champions), compared to 47.9% win rate across all roles. High skill floor - needs tons of practice. Rek'Sai appeals only to mains with 2.2% overall pick rate and 1.8% usage in Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 11554 ranked games. This champion is mainly played in this role - 84.8% of games. Standard build starts with Plated Steelcaps, into Stridebreaker, Black Cleaver, and Sterak's Gage. Rek'Sai has low farm - 5.66 CS/min (#38 among Jungle champions) and earns 433 gold per minute. Averages 2.9 KDA (#12 among Jungle champions). Rarely banned at 0.9% (148th place). Rek'Sai deals significant true damage, effective against tanky opponents. Standard rune setup uses Conqueror, Triumph, Legend: Alacrity, Coup de Grace, from Precision and Magical Footwear, Cosmic Insight, from Inspiration. When playing, most players max abilities in Q > E > W order. Rek'Sai Jungle is strong against Kayn, Kha'Zix, Ekko, and weak against Wukong, Diana, and Nocturne.

Rek'Sai Roles

Rek'Sai
  • Jungle

    (Jungle - 84.8%) 9797 games
  • Top

    (Top - 11.5%) 1332 games

ARAM Stats

  • ARAM

    Analyzed 5289 ARAM games

Rek'Sai Jungle Stats

47.8%
Win Rate (Role)
84.8%
Jungle (Role Rate)
0.9%
Ban Rate
0.0004
Penta/Game
7.0
Kills/Game
5.3
Deaths/Game
8.2
Assists/Game
0.18
Wards/Min
5.66
CS/Min
433
Gold/Min

Damage Type

Physical: 61.4%
Magic: 13.2%
True: 25.44%

Overall Champion Matrix

Rek'Sai Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
48.9% Win Rate 62.6% Pick Rate6129 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
49.0% Win Rate 31.1% Pick Rate3050 games

Rek'Sai Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.6% Win Rate 31.0% Pick Rate3035 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.5% Win Rate 46.6% Pick Rate4563 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.3% Win Rate 32.8% Pick Rate3212 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
53.8% Win Rate 3.1% Pick Rate308 games
Core Build
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
->
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
59.4% Win Rate 11.4% Pick Rate1118 games
Final Build
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
60.2% Win Rate 12.7% Pick Rate1241 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
54.8% Win Rate 4.8% Pick Rate473 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
53.8% Win Rate 3.1% Pick Rate308 games
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

53.3% Win Rate 0.4% Pick Rate37 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.3% Win Rate 32.8% Pick Rate3212 games
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
67.8% Win Rate 1.5% Pick Rate143 games
Final Build
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
79.2% Win Rate 4.2% Pick Rate412 games
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
53.3% Win Rate 8.6% Pick Rate844 games
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
66.5% Win Rate 5.1% Pick Rate499 games
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
57.0% Win Rate 5.1% Pick Rate495 games
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
79.2% Win Rate 4.2% Pick Rate412 games
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
31.4% Win Rate 3.7% Pick Rate362 games
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
62.0% Win Rate 3.2% Pick Rate315 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
63.7% Win Rate 3.2% Pick Rate314 games

Rek'Sai Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.2% Win Rate 75.9% Pick Rate7436 games

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Resolve
Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.5% Win Rate 1.8% Pick Rate171 games

Rek'Sai Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
45.9% Win Rate 68.0% Pick Rate6661 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
55.7% Win Rate 0.7% Pick Rate67 games

Rek'Sai lore:

An apex predator, Rek'Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed caravans, will go hundreds of miles out of their way to avoid her and her offspring's hunting grounds. All know that once Rek'Sai is seen on the horizon, death from below is all but guaranteed.

Rek'Sai tips:

  • Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
  • Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
  • Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

Playing Against Rek'Sai

  • If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
  • Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
  • When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.

Rek'Sai abilities description:

Fury of the Xer'Sai
P
Fury of the Xer'Sai (passive)
Rek'Sai generates Fury by Attacking and hitting with basic Abilities. She consumes this Fury while Burrowed to restore health.
Queen's Wrath / Prey Seeker
Q
Queen's Wrath / Prey Seeker (Q)
Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.
Burrow / Un-burrow
W
Burrow / Un-burrow (W)
Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies.
Furious Bite / Tunnel
E
Furious Bite / Tunnel (E)
Rek'Sai bites her target, dealing bonus damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
Void Rush
R
Void Rush (R)
Rek'Sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.

Rek'Sai Skins and Splash Arts