Rek'Sai Splash Art
Rek'Sai

Rek'Sai ARAM

the Void Burrower
Champion Win Rate: 51.9%
Pick Rate: 1.1%
Analyzed: 6549 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
Jungle ARAM

Rek'Sai Roles

Rek'Sai
  • Jungle

    (Jungle - 89.1%) 4968 games

ARAM Stats

  • ARAM

    Analyzed 6549 ARAM games

Rek'Sai ARAM Stats

51.9%
Win Rate (Role)
0.0020
Penta/Game
9.7
Kills/Game
10.7
Deaths/Game
25.0
Assists/Game
0.87
CS/Min
682
Gold/Min

Damage Type

Physical: 65.2%
Magic: 27.2%
True: 7.60%

Overall Champion Matrix

Rek'Sai ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
52.0% Win Rate 93.1% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
63.1% Win Rate 0.1% Pick Rate

Rek'Sai ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
55.1% Win Rate 53.1% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.3% Win Rate 59.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.5% Win Rate 26.8% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
41.6% Win Rate 1.4% Pick Rate
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
57.6% Win Rate 13.2% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
51.8% Win Rate 16.2% Pick Rate

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • 57.3% Win Rate 7.7% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    54.5% Win Rate 26.8% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    52.3% Win Rate 59.1% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    50.3% Win Rate 0.4% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    58.5% Win Rate 1.7% Pick Rate
    Final Build
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    62.9% Win Rate 5.4% Pick Rate
    Other Items
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
    55.4% Win Rate 11.5% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    50.6% Win Rate 11.4% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    59.5% Win Rate 8.9% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    47.8% Win Rate 7.7% Pick Rate
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    59.5% Win Rate 6.4% Pick Rate
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    62.9% Win Rate 5.4% Pick Rate
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    45.7% Win Rate 5.2% Pick Rate

    Rek'Sai ARAM Runes

    Most Frequent Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Revitalize
    Revitalize

    Revitalize

    Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

    Secondary Path
    Precision
    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    54.7% Win Rate 54.6% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Domination
    Cheap Shot
    Cheap Shot

    Cheap Shot

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.3% Win Rate 1.7% Pick Rate

    Rek'Sai best with

    Rek'Sai ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    50.6% Win Rate 64.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    59.0% Win Rate 1.9% Pick Rate

    Rek'Sai lore:

    An apex predator, Rek'Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed caravans, will go hundreds of miles out of their way to avoid her and her offspring's hunting grounds. All know that once Rek'Sai is seen on the horizon, death from below is all but guaranteed.

    Rek'Sai tips:

    • Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
    • Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
    • Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

    Playing Against Rek'Sai

    • If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
    • Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
    • When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.

    Rek'Sai abilities description:

    Fury of the Xer'Sai
    P
    Fury of the Xer'Sai (passive)
    Rek'Sai generates Fury by Attacking and hitting with basic Abilities. She consumes this Fury while Burrowed to restore health.
    Queen's Wrath / Prey Seeker
    Q
    Queen's Wrath / Prey Seeker (Q)
    Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

    While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.
    Burrow / Un-burrow
    W
    Burrow / Un-burrow (W)
    Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

    While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies.
    Furious Bite / Tunnel
    E
    Furious Bite / Tunnel (E)
    Rek'Sai bites her target, dealing bonus damage if she has max Fury.

    While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
    Void Rush
    R
    Void Rush (R)
    Rek'Sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.