Nocturne Splash Art
Nocturne

Nocturne ARAM

the Eternal Nightmare
Champion Win Rate: 46.2%
Pick Rate: 2.2%
Analyzed: 9632 ARAM matches
Players: Platinum+
Patch: 15.15 (25.15)
Jungle ARAM

Nocturne ARAM Guide

D Tier

Nocturne in ARAM has a 46.2% win rate (#150 among all champions) despite low 2.2% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 9632 ARAM games. Most popular build starts with Mercury's Treads, into Axiom Arc, Manamune. Averages 2.6 KDA (#155 among all champions). Nocturne deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > E > W order. Recommended runes: Dark Harvest, Sudden Impact, Grisly Mementos, Ultimate Hunter, (Domination) + Triumph, Coup de Grace, (Precision). Nocturne is strong in ARAM against Rengar, Poppy, Vi, and weak against Trundle, Jarvan IV, and Volibear.

Nocturne Roles

Nocturne
  • Jungle

    (Jungle - 96.5%) 37484 games

ARAM Stats

  • ARAM

    Analyzed 9632 ARAM games

Nocturne ARAM Stats

46.2%
Win Rate (Role)
0.0100
Penta/Game
13.6
Kills/Game
12.7
Deaths/Game
18.9
Assists/Game
1.95
CS/Min
732
Gold/Min

Damage Type

Physical: 89.2%
Magic: 4.1%
True: 6.71%

Overall Champion Matrix

Nocturne ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
45.2% Win Rate 85.1% Pick Rate8193 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Clarity
Clarity Restores your and ally champion's Mana.
61.1% Win Rate 0.6% Pick Rate58 games

Nocturne ARAM Item Builds

Most Popular Build

Starting Items
Long Sword
Long Sword (350 gold) 10 Attack Damage
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

43.2% Win Rate 34.0% Pick Rate3276 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.3% Win Rate 49.9% Pick Rate4802 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
44.1% Win Rate 16.6% Pick Rate1601 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.0% Win Rate 11.7% Pick Rate1126 games
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
42.2% Win Rate 7.9% Pick Rate761 games
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
51.0% Win Rate 9.7% Pick Rate931 games

Best Win Rate Build

Starting Items
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
54.8% Win Rate 23.2% Pick Rate2238 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
53.9% Win Rate 0.9% Pick Rate85 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.0% Win Rate 11.7% Pick Rate1126 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.3% Win Rate 49.9% Pick Rate4802 games
Core Build
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
->
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Experimental Hexplate
Experimental Hexplate (3000 gold) 40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
56.1% Win Rate 2.4% Pick Rate235 games
Final Build
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
52.0% Win Rate 9.2% Pick Rate881 games
Other Items
Experimental Hexplate
Experimental Hexplate (3000 gold) 40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.
47.7% Win Rate 9.3% Pick Rate900 games
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
52.0% Win Rate 9.2% Pick Rate881 games
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
50.4% Win Rate 5.5% Pick Rate534 games
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
50.9% Win Rate 5.4% Pick Rate522 games
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
51.4% Win Rate 4.4% Pick Rate426 games
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
40.2% Win Rate 4.0% Pick Rate382 games
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
36.8% Win Rate 3.2% Pick Rate312 games

Nocturne ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.2% Win Rate 69.2% Pick Rate6663 games

Best Win Rate Runes

Primary Path
Precision
Press the Attack
Press the Attack

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.3% Win Rate 18.9% Pick Rate1819 games

Nocturne best with

Nocturne ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
43.3% Win Rate 49.8% Pick Rate4795 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
46.0% Win Rate 0.9% Pick Rate86 games

Nocturne lore:

A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure evil. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne descended upon the waking world, to feed upon the kind of terror that can only thrive in true darkness.

Nocturne tips:

  • Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
  • Duskbringer isn't only an offensive ability. It can be used to close distance out of combat or escape from certain death.
  • Use Shroud of Darkness in tandem with Paranoia's dash. Your opponents may panic and waste a critical disable on your spell shield.

Playing Against Nocturne

  • Stay close to your allies when Paranoia is cast - there is strength in numbers!
  • Nocturne's Unspeakable Horror is broken with range, so try to save your movement abilities for when he casts it.

Nocturne abilities description:

Umbra Blades
P
Umbra Blades (passive)
Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself.

Nocturne's basic attacks reduce this cooldown.
Duskbringer
Q
Duskbringer (Q)
Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
Shroud of Darkness
W
Shroud of Darkness (W)
Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.
Unspeakable Horror
E
Unspeakable Horror (E)
Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
Paranoia
R
Paranoia (R)
Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Nocturne Skins and Splash Arts