Kindred Splash Art
Kindred

Kindred ARAM

The Eternal Hunters
Champion Win Rate: 49.6%
Pick Rate: 5.0%
Analyzed: 23009 ARAM matches
Players: Platinum+
Patch: 15.13.1 (25.13.1)
Jungle ARAM

Kindred Roles

Kindred
  • Jungle

    (Jungle - 97.3%) 13566 games

ARAM Stats

  • ARAM

    Analyzed 23009 ARAM games

Kindred ARAM Stats

49.6%
Win Rate (Role)
0.0200
Penta/Game
14.4
Kills/Game
11.3
Deaths/Game
20.5
Assists/Game
3.24
CS/Min
764
Gold/Min

Damage Type

Physical: 78.7%
Magic: 14.4%
True: 6.84%

Overall Champion Matrix

Kindred ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
50.3% Win Rate 61.9% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
57.0% Win Rate 0.1% Pick Rate

Kindred ARAM Item Builds

Most Popular Build

Starting Items
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
50.6% Win Rate 39.1% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

51.0% Win Rate 79.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.9% Win Rate 12.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.0% Win Rate 1.9% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

53.1% Win Rate 15.7% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
56.9% Win Rate 25.3% Pick Rate

Best Win Rate Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Long Sword
Long Sword (350 gold) 10 Attack Damage
Recurve Bow
Recurve Bow (700 gold) 15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit.
57.6% Win Rate 1.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
54.4% Win Rate 0.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.0% Win Rate 1.9% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

51.0% Win Rate 79.1% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
57.3% Win Rate 1.2% Pick Rate
Final Build
Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
59.5% Win Rate 8.6% Pick Rate
Other Items
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold) 35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance

58.3% Win Rate 18.7% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
57.2% Win Rate 16.3% Pick Rate
Rapid Firecannon
Rapid Firecannon (2650 gold) 35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
55.2% Win Rate 11.7% Pick Rate
Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
59.5% Win Rate 8.6% Pick Rate
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damage On-Hit.
55.2% Win Rate 7.6% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
57.2% Win Rate 7.6% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
54.9% Win Rate 4.2% Pick Rate

Kindred ARAM Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.7% Win Rate 92.0% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate 3.3% Pick Rate

Kindred ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
48.5% Win Rate 55.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
57.2% Win Rate 0.9% Pick Rate

Kindred lore:

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.

Kindred tips:

  • Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy.
  • Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on.
  • Don't go in first to a large team fight. Wait for your teammates to initiate.

Playing Against Kindred

  • Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously.
  • Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output.
  • When Kindred uses Lamb's Respite get inside, it stops all champions from dying.

Kindred abilities description:

Mark of the Kindred
P
Mark of the Kindred (passive)
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Dance of Arrows
Q
Dance of Arrows (Q)
Kindred tumbles and shoots up to three arrows at nearby targets.
Wolf's Frenzy
W
Wolf's Frenzy (W)
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Mounting Dread
E
Mounting Dread (E)
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Lamb's Respite
R
Lamb's Respite (R)
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.