C Tier
Rammus in ARAM has a 49.0% win rate (#110 among all champions) despite low 1.8% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 7860 ARAM games. Most popular build starts with Mercury's Treads, into Thornmail, Unending Despair, and Jak'Sho, The Protean. Averages 2.8 KDA (#122 among all champions). In ARAM games, players commonly use W > E > Q max order. Standard rune setup uses Aftershock, Font of Life, Conditioning, Unflinching, from Resolve and Triumph, Legend: Alacrity, from Precision. Rammus is strong in ARAM against Master Yi, Zed, Lee Sin, and weak against Trundle, Diana, and Shaco.
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18