Warwick Splash Art
Warwick

Warwick ARAM

the Uncaged Wrath of Zaun
Champion Win Rate: 48.2%
Pick Rate: 2.2%
Analyzed: 9530 ARAM matches
Players: Platinum+
Patch: 15.15 (25.15)
Jungle Top ARAM

Warwick ARAM Guide

C Tier

Warwick in ARAM has a 48.2% win rate (#126 among all champions) despite low 2.2% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 9530 ARAM games. Most popular build starts with Mercury's Treads, into Sundered Sky, Blade of The Ruined King, and Spirit Visage. Averages 2.4 KDA (#166 among all champions). Warwick offers versatile mixed damage, harder to build against. When playing ARAM, most players max abilities in Q > E > W order. Best performing runes include Grasp of the Undying, Font of Life, Conditioning, Overgrowth, (Resolve) and Triumph, Legend: Haste, (Precision). Warwick is strong in ARAM against Gwen, Jayce, Irelia, and weak against Gnar, Malphite, and Volibear.

Warwick Roles

Warwick
  • Jungle

    (Jungle - 62.2%) 27934 games
  • Top

    (Top - 36.6%) 16431 games

ARAM Stats

  • ARAM

    Analyzed 9530 ARAM games

Warwick ARAM Stats

48.2%
Win Rate (Role)
0.0020
Penta/Game
10.0
Kills/Game
12.6
Deaths/Game
20.0
Assists/Game
1.65
CS/Min
699
Gold/Min

Damage Type

Physical: 43.7%
Magic: 51.0%
True: 5.32%

Overall Champion Matrix

Warwick ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
48.9% Win Rate 86.7% Pick Rate8266 games

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
69.4% Win Rate 0.2% Pick Rate14 games

Warwick ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
49.8% Win Rate 27.7% Pick Rate2643 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

48.7% Win Rate 64.5% Pick Rate6145 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.3% Win Rate 23.1% Pick Rate2197 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
45.7% Win Rate 2.8% Pick Rate263 games
Core Build
Tunneler
Tunneler (1150 gold) 15 Attack Damage
250 Health

->
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
52.5% Win Rate 10.7% Pick Rate1022 games
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
44.3% Win Rate 14.4% Pick Rate1376 games

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • 57.9% Win Rate 2.2% Pick Rate213 games
    Highest Winrate Boots
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    50.7% Win Rate 1.2% Pick Rate116 games
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.3% Win Rate 23.1% Pick Rate2197 games
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.7% Win Rate 64.5% Pick Rate6145 games
    Core Build
    Tunneler
    Tunneler (1150 gold) 15 Attack Damage
    250 Health

    ->
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    55.3% Win Rate 3.4% Pick Rate322 games
    Final Build
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
    57.3% Win Rate 4.4% Pick Rate420 games
    Other Items
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    50.0% Win Rate 9.1% Pick Rate869 games
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    49.2% Win Rate 7.2% Pick Rate689 games
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    48.0% Win Rate 6.0% Pick Rate576 games
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
    57.3% Win Rate 4.4% Pick Rate420 games
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damage On-Hit.
    45.8% Win Rate 4.2% Pick Rate404 games
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    42.7% Win Rate 4.1% Pick Rate394 games

    Warwick ARAM Runes

    Most Frequent Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    49.9% Win Rate 46.9% Pick Rate4471 games

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying

    Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Conditioning
    Conditioning

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Haste
    Legend: Haste

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    49.9% Win Rate 46.9% Pick Rate4471 games

    Warwick ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    45.4% Win Rate 53.7% Pick Rate5117 games

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > R
    62.0% Win Rate 1.0% Pick Rate98 games

    Warwick lore:

    Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. He bursts from the shadows to prey upon those criminals who terrorize the city's depths. Warwick is drawn to blood, driven mad by its scent… and none who spill it can escape him.

    Warwick tips:

    • Follow your Blood Hunt trails to low health enemy champions.
    • Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
    • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.

    Playing Against Warwick

    • Warwick's attacks heal him at low health. Save your disables to finish him off.
    • Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
    • Warwick's ultimate cast range scales with his Move Speed.

    Warwick abilities description:

    Eternal Hunger
    P
    Eternal Hunger (passive)
    Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
    Jaws of the Beast
    Q
    Jaws of the Beast (Q)
    Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
    Blood Hunt
    W
    Blood Hunt (W)
    Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
    Primal Howl
    E
    Primal Howl (E)
    Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
    Infinite Duress
    R
    Infinite Duress (R)
    Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

    Warwick Skins and Splash Arts