Dr. Mundo Splash Art
Dr. Mundo

Dr. Mundo ARAM

the Madman of Zaun
Champion Win Rate: 51.2%
Pick Rate: 4.8%
Analyzed: 21647 ARAM matches
Players: Platinum+
Patch: 15.15 (25.15)
Top Jungle ARAM

Dr. Mundo ARAM Guide

A Tier

Dr. Mundo in ARAM has a 51.2% win rate (#56 among all champions) and average 4.8% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 21647 ARAM games. Most popular build starts with Mercury's Treads, into Heartsteel, Warmog's Armor, and Spirit Visage. Averages 2.9 KDA (#106 among all champions). Dr. Mundo offers versatile mixed damage, harder to build against. When playing ARAM, most players max abilities in Q > E > W order. Standard rune setup uses Grasp of the Undying, Demolish, Conditioning, Overgrowth, from Resolve and Triumph, Legend: Haste, from Precision. Dr. Mundo is strong in ARAM against Jax, Kennen, Renekton, and weak against Nasus, Gwen, and Warwick.

Dr. Mundo Roles

Dr. Mundo
  • Top

    (Top - 84.2%) 29601 games
  • Jungle

    (Jungle - 12.6%) 4434 games

ARAM Stats

  • ARAM

    Analyzed 21647 ARAM games

Dr. Mundo ARAM Stats

51.2%
Win Rate (Role)
0.0010
Penta/Game
7.8
Kills/Game
10.5
Deaths/Game
23.0
Assists/Game
2.08
CS/Min
664
Gold/Min

Damage Type

Physical: 42.8%
Magic: 52.5%
True: 4.74%

Overall Champion Matrix

Dr. Mundo ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
51.4% Win Rate 82.8% Pick Rate17932 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
51.7% Win Rate 0.8% Pick Rate182 games

Dr. Mundo ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
51.4% Win Rate 59.0% Pick Rate12772 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.4% Win Rate 53.0% Pick Rate11462 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.5% Win Rate 30.0% Pick Rate6501 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.0% Win Rate 9.5% Pick Rate2046 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
54.1% Win Rate 16.4% Pick Rate3546 games
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
53.2% Win Rate 15.6% Pick Rate3370 games

Best Win Rate Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Giant's Belt
Giant's Belt (900 gold) 350 Health
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
59.3% Win Rate 1.9% Pick Rate400 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.0% Win Rate 9.5% Pick Rate2046 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

53.2% Win Rate 0.1% Pick Rate30 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.4% Win Rate 53.0% Pick Rate11462 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
59.1% Win Rate 2.6% Pick Rate565 games
Final Build
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
61.7% Win Rate 2.1% Pick Rate463 games
Other Items
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
54.3% Win Rate 13.2% Pick Rate2847 games
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
52.8% Win Rate 12.7% Pick Rate2745 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
49.3% Win Rate 10.8% Pick Rate2336 games
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
53.7% Win Rate 9.2% Pick Rate1981 games
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
52.7% Win Rate 8.6% Pick Rate1855 games
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
49.2% Win Rate 3.4% Pick Rate740 games
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
61.7% Win Rate 2.1% Pick Rate463 games

Dr. Mundo ARAM Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Demolish
Demolish

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate 65.7% Pick Rate14211 games

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Demolish
Demolish

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Second Wind
Second Wind

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Approach Velocity
Approach Velocity

Approach Velocity

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.9% Win Rate 21.1% Pick Rate4574 games

Dr. Mundo ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
49.3% Win Rate 64.2% Pick Rate13893 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
58.4% Win Rate 1.4% Pick Rate303 games

Dr. Mundo lore:

Utterly mad, tragically homicidal, and horrifyingly purple, Dr. Mundo is what keeps many of Zaun's citizens indoors on particularly dark nights. Now a self-proclaimed physician, he was once a patient of Zaun's most infamous asylum. After "curing" the entire staff, Dr. Mundo established his practice in the empty wards that once treated him and began mimicking the highly unethical procedures he had so often experienced himself. With a full cabinet of medicines and zero medical knowledge, he now makes himself more monstrous with each injection and terrifies the hapless "patients" who wander near his office.

Dr. Mundo tips:

  • A well-timed Sadism can bait enemy champions into attacking you even when they lack the damage to finish you.
  • Spirit Visage will increase the healing done by your ultimate and lower cooldowns on all of your abilities.
  • Cleavers are a powerful tool for killing neutral monsters. Instead of returning to base, farm neutral monsters until your ultimate can heal you.

Playing Against Dr. Mundo

  • Try to coordinate high-damage abilities with your allies right after Dr. Mundo uses his ultimate, but if you're unable to kill him quickly with burst he will heal through the damage.
  • Try casting Ignite when Dr. Mundo uses Sadism to negate a large portion of its healing.

Dr. Mundo abilities description:

Goes Where He Pleases
P
Goes Where He Pleases (passive)
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown.

Dr. Mundo also has significantly increased Health regeneration.
Infected Bonesaw
Q
Infected Bonesaw (Q)
Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
Heart Zapper
W
Heart Zapper (W)
Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
Blunt Force Trauma
E
Blunt Force Trauma (E)
Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health.

Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
Maximum Dosage
R
Maximum Dosage (R)
Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.

Dr. Mundo Skins and Splash Arts